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Forums in 'ZX Basic Compiler'
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How-To & Tutorials
Code snippets, Howto's and tutorials. Once consolidated they will be included in the Wiki: http://www.zxbasic.net
75 749 Includes in ASM
04-04-2024, 12:17 AM
by bracckets
Bug Reports
For bug reporting and Known Issues. Solutions, workarounds, etc. If you're going to report a bug, check here.
212 1,545 ScrollLeft function scrol...
03-07-2024, 03:57 PM
by rbiondi
Wishlist
What features would you like to be included in ZX Basic in the future? Share your ideas. I will try to include them if possible.
Sub Forums:
Core,
Library
99 748 From Forum
12-08-2023, 09:52 AM
by boriel
Help & Support
Ask for help and support on things not being bugs. Help on how to program with ZX Basic, etc. Please, READ the How-To & Tutorials forum and Wiki before asking here: your question might already be answered.
206 1,098 Intermittent errors
03-12-2024, 12:39 PM
by zarsoft
Documentation
To discuss about the documentation. The Wiki. Documentation correction and undocumented features.
22 95 404 page not found
02-26-2023, 07:18 PM
by zarsoft
Gallery
Gallery and archive. Show off your creativity! Have you created something with ZX BASIC? Tell us here (screenshots, binaries or even your secret source code).
Moderated By: nitrofurano
101 522 Johnny Bravo
02-11-2024, 11:20 PM
by zarsoft
Other Archs
Other Architectures (e.g. Z80 on MSX, or arcade machines)
Moderated By: nitrofurano
142 323 [zx81] slideshow
03-06-2021, 09:31 AM
by boriel

ZX Basic Compiler
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Go to first unread post Compounded Let statments
emook, 02-02-2017, 01:17 PM
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09-20-2018, 10:45 AM
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04-04-2019, 10:32 AM
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Go to first unread post Color control codes
LCD, 05-21-2009, 01:37 PM
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02-28-2012, 07:01 PM
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12-29-2013, 02:13 PM
Last Post: boriel
   
Go to first unread post Digraph Compression
britlion, 02-15-2016, 09:20 PM
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03-10-2016, 03:35 PM
Last Post: boriel
   
Go to first unread post Faster multiply?
britlion, 04-28-2009, 09:34 PM
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11-06-2011, 03:37 AM
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05-28-2011, 05:12 PM
Last Post: boriel
   
Go to first unread post New version 1.6.10 released!
boriel, 09-06-2017, 09:10 AM
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10-04-2017, 08:30 AM
Last Post: LCD
   
Go to first unread post About constants
LCD, 02-13-2009, 06:10 PM
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03-11-2009, 12:48 AM
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Go to first unread post Interrupt Mode 2
britlion, 03-11-2010, 12:22 AM
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12-06-2016, 11:05 PM
Last Post: emook
   
Go to first unread post Screen handling
britlion, 04-18-2012, 01:10 AM
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04-18-2012, 07:33 PM
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05-01-2011, 08:15 PM
Last Post: LCD
   
Go to first unread post 4spriter editor released
slenkar, 11-09-2011, 07:50 PM
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06-02-2013, 01:07 AM
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Go to first unread post Sadness
britlion, 07-18-2013, 10:46 PM
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01-07-2017, 09:43 PM
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07-09-2014, 04:54 AM
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Go to first unread post how to convert sprite to ASM?
slenkar, 11-03-2011, 07:44 PM
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11-07-2011, 08:56 PM
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08-13-2012, 07:41 PM
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Go to first unread post Moving (Pages: 1 2 )
britlion, 06-22-2010, 07:02 PM
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11-11-2010, 01:30 AM
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Go to first unread post A new creature is Born! (Pages: 1 2 )
boriel, 06-07-2008, 06:06 PM
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10-10-2021, 03:44 PM
Last Post: RandomiserUsr
   
Go to first unread post ZX Basic 1.4 (beta) is out (Pages: 1 2 3 )
boriel, 01-29-2014, 05:14 PM
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06-05-2015, 01:50 PM
Last Post: ardentcrest
   
Go to first unread post BiFrost Multicolour engine. (Pages: 1 2 3 4 )
britlion, 03-07-2012, 08:09 PM
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07-31-2012, 08:57 PM
Last Post: slenkar
   
Go to first unread post ZXodus][Engine (Pages: 1 2 3 4 5 )
cheveron, 09-02-2013, 10:44 AM
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11-09-2015, 10:02 PM
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Go to first unread post Compiler Speed Trials (Pages: 1 2 3 4 5 )
britlion, 02-18-2010, 04:20 PM
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01-05-2021, 01:26 PM
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Go to first unread post As BorIDE progresses... (Pages: 1 2 3 4 ... 10 )
LCD, 05-25-2010, 11:53 PM
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10-02-2023, 03:14 PM
Last Post: LCD


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