04-12-2012, 06:33 AM
Okay, the Binary manager of BorIDE will have the ability to pack binaries (also imported from TAP) using MegaLZ. It is very effective. I tried to pack a previously packed screen, where PKLite saved 1 Kb, MegaLZ saved 2 Kb. So the screen packed from 6912 Bytes using Retro-X screen compressor (which will be used in BorIDE too) to 3500 Bytes was further packed by MegaLZ to 1500 Bytes.
IMHO should be replaced with
because all other Jumps in the source are relative, and this saves 1 Byte and is faster (okay, nobody will notice). For me every byte counts in the Dungeon Crawler project.
Code:
JP C, END_DEC40
Code:
JR C, END_DEC40
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