03-28-2011, 01:43 PM
Just had a quick go at integrating it via the asm file and it's proving a little more problematic than I expected, I suspect because of the 'org 64000' at the start of the file. If I #include it at the end of my game's code I end up with a tzx which is over 60000 bytes long!
I think I need to fiddle some more. :-)
I think I need to fiddle some more. :-)