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compilador separado
#9
slenkar Wrote:im used to dealing with sprites and the backbuffer, so those commands sound nice

im used to using these commands like this:

'mainloop
while not endgame
cls 'clearscreen
drawsprite alien,x,y
drawcircle x,y,width
plot x,y
drawline x,y,x2,y2
flipbuffer
wend
Almost all of these are already supported except the flipbuffer routine, that should be created in a separated library/xxxx.bas file and the sprites libraries. Several sprites projects has been started and discused in the forum (eg. the fourspriter, the putchar, and other). Fourspriter is a 16x16 sprites library created by The Mojon Twins, which has been ported to ZX Basic (with permission). :-) Other libraries might come later...

Not sure if you knew Sinclair Basic (e.g. drawcircle primitive is CIRCLE).
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