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Play on a bank ($c000) in spectrum128 and then copy to $4000 - Printable Version +- Forum (https://www.boriel.com/forum) +-- Forum: Compilers and Computer Languages (https://www.boriel.com/forum/forumdisplay.php?fid=12) +--- Forum: ZX Basic Compiler (https://www.boriel.com/forum/forumdisplay.php?fid=11) +---- Forum: How-To & Tutorials (https://www.boriel.com/forum/forumdisplay.php?fid=13) +---- Thread: Play on a bank ($c000) in spectrum128 and then copy to $4000 (/showthread.php?tid=2594) |
Play on a bank ($c000) in spectrum128 and then copy to $4000 - funkheld - 01-05-2025 Hello, good day. How can you play on the $c000 area if you have the Specrum128 mode? You can assign the banks to $c000. thanks. greetings RE: Play on a bank ($c000) in spectrum128 and then copy to $4000 - boriel - 01-09-2025 I don“t understand, sorry. What are you trying to achieve? A Screen buffer? RE: Play on a bank ($c000) in spectrum128 and then copy to $4000 - funkheld - 01-10-2025 how can you use $c000 as a screen? can you print at $c000? how can you direct the output to $c000 with asm? thanks. regards RE: Play on a bank ($c000) in spectrum128 and then copy to $4000 - boriel - 01-10-2025 funkheld Wrote:how can you use $c000 as a screen? Yes. All standard routines support printing and drawing in any RAM address ("standard" means, they came bundled with the compiler). The same for attributes. You can draw attributes in a different region of the screen: this is useful if you want to use only a small buffer (i.e. 2/3 of the screen) and put the attributes just after that, so saving 2k of (scarce ram). Code: #include <scrbuffer.bas> This example (untested, typed here directly), PRINTS in another region. Then copy (blits) the pixels to the actual screen and later the attributes. If the buffer is in a contiguous region, you can copy all the buffer in one single MemCopy call. EDIT: Program fixed and tested :-) RE: Play on a bank ($c000) in spectrum128 and then copy to $4000 - funkheld - 01-12-2025 hello, thanks for your help. it works great with print, plot and draw. greetings |