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Compiling errors
#5
I've managed to get the game to compile and it works (yay!!), but I have an issue with the UDG's. They display fine running in Basic but when compiled they aren't displayed at all at first. I currently just have a stop at end of last life and the weird thing is, if I run the code again (RANDOMIZE USR 33000) most of the UDG's appear but are heavily corrupted in some way (although the colours are correct) I've tried moving them around in memory but the same thing happens every time. This is the code (but with 21UDG's):

Code:
FOR a=65367 TO 65535
READ b: POKE a,b
NEXT a
DATA 0,0,0,0,0,0,0,0
DATA 0,0,0,0,0,0,0,0
.....

I'm also using a new font (just capitals, exclamation mark and numbers, which displays correctly in the compiled code) if that would have any effect? If I print the character set out the UDG's don't show.
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Messages In This Thread
Compiling errors - by Jodo - 07-13-2020, 02:14 PM
RE: Compiling errors - by boriel - 07-14-2020, 10:19 PM
RE: Compiling errors - by Jodo - 07-14-2020, 10:40 PM
RE: Compiling errors - by boriel - 07-15-2020, 07:26 AM
RE: Compiling errors - by Jodo - 07-18-2020, 01:25 PM
RE: Compiling errors - by boriel - 07-18-2020, 04:47 PM
RE: Compiling errors - by Jodo - 07-18-2020, 06:51 PM
RE: Compiling errors - by boriel - 07-19-2020, 11:38 AM
RE: Compiling errors - by Jodo - 07-19-2020, 01:50 PM
RE: Compiling errors - by boriel - 07-19-2020, 03:37 PM
RE: Compiling errors - by Jodo - 07-19-2020, 06:35 PM

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