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Ad Lunam
#1
[Image: AdLunam.png]

Hi everybody,

this is my first project made with ZX-Basic: Ad Lunam, a strategy/management game for the 48K ZX Spectrum where you are put in charge of the space program of the United States or of the Soviet Union. Starting from 1956, you must send a crew on the Moon and safely back to Earth within 20 years.

Before you even attempt such a task you must research new spacecraft and equipment, plan and carry out missions, recruit and train pilots, and try to stay ahead of your opponents.

The game has not yet reached its final stage, and is currently at version 0.2. Users should be able to play it to the end, although some features have not yet been implemented, fine tuning is needed and bugs might still be present. So beware!

For now, game and documentation are only available in English. Italian will follow, then Spanish, and possibly other languages as well. There's a very large amount of text in it, so translation won't be an easy task.

Download link will stay unchanged on every release. Here it is: <!-- m --><a class="postlink" href="http://www.alessandrogrussu.it/zx/AdLunam.zip">http://www.alessandrogrussu.it/zx/AdLunam.zip</a><!-- m -->

Feedback is welcome. Enjoy!
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#2
Wow! :o
A simulation game!!! I love them! :!:
This looks very promising 8)
Look forward to play this game, really. :roll:
Please update when it's finished. :roll: :roll: :roll:
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#3
Thanks! Big Grin

More news and updates will follow as soon as they are ready, so stay tuned!
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#4
Version 0.3 is here!

What's new:
  • Choose one out of three difficulty levels at the start. Parameters affected are: funds, prestige, fund multiplier factor, mission control handicap
  • Chance of random events at the end of each turn. Some will need certain prerequisites to happen, e.g. available pilots
  • Italian version now available
  • Various bugfixes and code optimizations

The game is now close to its definitive form. Again, memory left is still very scarce; I guess graphics and sound will be postponed to a prospective 128K version. What is needed now is a lot of fine tuning. This can only be done through playing sessions. Let's see what happens next.
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#5
Versión en castellano en desarrollo! La finalización se acerca siempre más Cool

[Image: Ad-Lunam-ES-1.png]
[Image: Ad-Lunam-ES-2.png]
[Image: Ad-Lunam-ES-3.png]
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#6
Oh how cool!! Heart
Thanks for sharing them!

Also, I've released a new version recently (1.9.6). If possible, please check if that version also works ok with your program (it should). Smile
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#7
(11-02-2019, 02:12 PM)boriel Wrote: Also, I've released a new version recently (1.9.6). If possible, please check if that version also works ok with your program (it should). Smile
Yes it does  Wink
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#8
Finally, exactly five months after the first announcement, version 1.0 is here! As promised, game and documentation are available in three languages: Italiano, English and Español. Source files included. Download the whole package from the usual address.

I worked hard to correct bugs and make some other adjustments, the game is now playable and completable. However, given its complexity, there could still be some imperfections. Please report any feedback in this thread.

Enjoy!
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#9
Awesome, Thanks!!! Smile
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