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I'm thinking of re-doing my spectranet client but I need a good inkey$ input routine. the one I have ether misses keys presses or does multi letters.
I am using
#include <input.bas>
#include <keys.bas>
Code: MAIN:
NETmainloop()
gosub NETinputloop
NETmainloop()
goto MAIN
NETinputloop:
for timeout=0 to 1500 : next timeout
if rowx=0 then printat64(22,0):print64(xx$+" "):goto NetJump1 : end if
FOR ii = 0 TO rowx : printat64(22,ii):print64(chr$(peek (@MyLabel + ii))) : NEXT ii : print64(xx$+" ")
NetJump1:
let k=code inkey$ : for timeout=0 to 1500 : next timeout
if k>31 and k<128 then goto NetKeyPress : end if
if k=13 then goto senddata : end if
if k=12 then goto NetDeleteKey : end if
return
NetDeleteKey:
if rowx=0 then goto NETinputloop : end if
POKE (@MyLabel + (rowx-1)), 0
let rowx = rowx - 1
return
NetKeyPress:
if rowx=length then goto NETinputloop : end if
POKE (@MyLabel + rowx), k
let rowx = rowx + 1
return
senddata:
printat64(22,0):print64(" ")
POKE (@MyLabel + rowx), 13
POKE (@MyLabel + rowx+1), 10
poke (@MyLabel2),(rowx+2)
poke (@MyLabel2+1),0
send2()
NETline()
for ii=0 to rowx+1 : POKE (@MyLabel + ii), 0 : next ii
let rowx=0
return
END
any hekp
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09-17-2018, 07:53 AM
(This post was last modified: 08-08-2021, 09:40 AM by boriel.
Edit Reason: Fix url
)
I don't understand. Does the one bundled with ZX Basic does not work? You can also use GetKey().
Anyway, there's a simple inkeys routine here:
http://www.breakintoprogram.co.uk/comput...m/keyboard
Ah, check you have the latest version (1.8.5 at this moment). The compiler has changed a lot last year and more is expected to come these next months! 8)
Nice to see you, BTW!
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nice to be back
the routine I'm looking for is to use inkey to input a line of text like in an adventure game which will, when no key is pressed, will look to see if a sever has sent a message to print.
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ardentcrest Wrote:nice to be back
the routine I'm looking for is to use inkey to input a line of text like in an adventure game which will, when no key is pressed, will look to see if a sever has sent a message to print. And is the bundled input.bas library not suitable for you?
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will check later. a 42input with a 64print might work.
It's the missing keys presses or does multi letters when listening to the server that gets to me.
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new help.
My code used to work with an old compiler but I'm getting Quote:Undefined label
I do have the labels
Code: INK 7 : PAPER 0 : BORDER 0 : CLs
#include <times2.bas>
#include <print42.bas>
#include <print64.bas>
let length=60 : let rowx=0 : let xx$="<"
plot 0,0 : draw 255,0 : draw 0,175 : draw -255,0 : draw 0,-175
doubleSizePrint(0,4,"The Spectrum")
doubleSizePrint(2,10,"Client")
printat42(5,4)
Print42("Welcome to the The Spectrum Client.")
printat64(7,8)
print64("With this client YOU can access the online MUD.")
printat64(8,25)
print64("The 8 Bit Mud.")
printat64(9,3)
print64("With the 8 Bit Mud, we will be adding text adventure games")
printat64(10,23)
print64("from the spectrum.")
PRINT AT 17,1;"PRESS 1 to Play or Q to Quit ";
MENUINPUT:
let a$=" The Spectrum Client V 1.3 Thanks to Polomint for his incomplete code. Thanks to John Metcalf for his help in the 64 column scroll code. Thanks to Boriel for his ZX Compiler. And THANKS to ME for this Rubbish code. "
FOR n=1 TO LEN a$
LET a$=a$(2 TO )+a$(1)
doubleSizePrint(20,1,a$(1 TO 31))
PAUSE 20
i$=inkey$
if i$="1" then goto THEBITMUD : end if
if i$="q" or i$="Q" then stop : end if
NEXT n
goto MENUINPUT
THEBITMUD:
INK 7 : PAPER 0 : BORDER 0 : CLS
doubleSizePrint(2,5,"Spectranet")
doubleSizePrint(4,12,"TCP")
doubleSizePrint(6,4,"Client Test")
doubleSizePrint(10,5,"Looking up")
doubleSizePrint(12,2,"The 8 Bit Mud")
print at 18,0;
poke (@MyLabel3),0
poke (@MyLabel3+1),64
STARWARS:
INK 7 : PAPER 0 : BORDER 0 : CLS
doubleSizePrint(0,4,"Ardentcrests")
doubleSizePrint(2,5,"Spectranet")
doubleSizePrint(4,12,"TCP")
doubleSizePrint(6,4,"Client Test")
doubleSizePrint(10,5,"Looking up")
doubleSizePrint(12,5,"Star Wars:")
doubleSizePrint(14,4,"Fall of the")
doubleSizePrint(16,8,"Empire")
print at 18,0;
poke (@MyLabel3),0
poke (@MyLabel3+1),128
goto THESTART
BBS:
INK 7 : PAPER 0 : BORDER 0 : CLS
doubleSizePrint(0,4,"Ardentcrests")
doubleSizePrint(2,5,"Spectranet")
doubleSizePrint(4,12,"TCP")
doubleSizePrint(6,4,"Client Test")
doubleSizePrint(10,5,"Looking up")
doubleSizePrint(12,2,"The 8 Bit BBS")
print at 14,0;
poke (@MyLabel3),0
poke (@MyLabel3+1),24
goto THESTART
THESTART:
pause 50
pause 50
opensocket()
hostip()
connect()
sendfirst()
INK 7 : PAPER 0 : BORDER 0 : CLS
NETline()
MAIN:
NETmainloop()
gosub NETinputloop
NETmainloop()
goto MAIN
NETinputloop:
for timeout=0 to 1500 : next timeout
if rowx=0 then printat64(22,0):print64(xx$+" "):goto NetJump1 : end if
FOR ii = 0 TO rowx : printat64(22,ii):print64(chr$(peek (@MyLabel + ii))) : NEXT ii : print64(xx$+" ")
NetJump1:
let k=code inkey$ : for timeout=0 to 1500 : next timeout
if k>31 and k<128 then goto NetKeyPress : end if
if k=13 then goto senddata : end if
if k=12 then goto NetDeleteKey : end if
return
NetDeleteKey:
if rowx=0 then goto NETinputloop : end if
POKE (@MyLabel + (rowx-1)), 0
let rowx = rowx - 1
return
NetKeyPress:
if rowx=length then goto NETinputloop : end if
POKE (@MyLabel + rowx), k
let rowx = rowx + 1
return
senddata:
printat64(22,0):print64(" ")
POKE (@MyLabel + rowx), 13
POKE (@MyLabel + rowx+1), 10
poke (@MyLabel2),(rowx+2)
poke (@MyLabel2+1),0
send2()
NETline()
for ii=0 to rowx+1 : POKE (@MyLabel + ii), 0 : next ii
let rowx=0
return
END
SUB fastcall NETline()
ASM
newline:
ld hl, lineMSG
ld bc, end1-lineMSG
call myPrint42
END ASM
END SUB
SUB fastcall opensocket()
ASM
ld c, 1
ld hl, SOCKET
call HLCALL
ld (v_sockfd), a
ret
END ASM
END SUB
SUB fastcall hostip()
ASM
ld hl, serverhost
ld de, ip_buffer
ld ix, GETHOSTBYNAME
call IXCALL
ret
END ASM
END SUB
SUB fastcall connect()
ASM
ld hl, connectingMSG
ld bc, end3-connectingMSG
call myPrint42
; now actually connect...
ld a, (v_sockfd) ; get back the socket file descriptor
ld de, ip_buffer ; point to the dotted ip notation we got previously
ld bc, (serverport) ; the port I want to use to connect on... (22528 as is heh)
ld hl, CONNECT
call HLCALL ; call the Spectranet CONNECT ROM routine, :D
;jp c, commerror ; carry is set if there is an error (fingers crossed k)
; CONNECTED !!!
xor a
inc a
ld (connected), a
ld hl, connectedMSG
ld bc, end5-connectedMSG
call myPrint42
END ASM
END SUB
SUB fastcall sendfirst()
ASM
ld a, (v_sockfd)
ld de, garbage
ld bc, garbageend-garbage
ld hl, SEND
call HLCALL
END ASM
END SUB
SUB fastcall send2()
ASM
ld a, (v_sockfd)
ld de, text1
ld bc, (length1)
ld hl, SEND
call HLCALL
END ASM
END SUB
SUB fastcall NETmainloop()
ASM
; main receive loop, :/
.tightloop:
; poll the socket to see if data is waiting
call pollSocket
jr c, .no_data1
; there is data to be collected
.gData2:
call clearBuffer
ld a, (v_sockfd)
ld de, responseBuffer
ld bc, responseBufferEnd-responseBuffer
ld hl, RECV
call HLCALL
jp c, commerror
ld hl, responseBuffer ; get the address of the buffer
add hl, bc ; add on the number of received bytes
inc hl
ld (hl), msgEND ; mark that point as the end of the text
call displayData ; and just display that, :D
jr .tightloop
.no_data1:
scf
; xor a
; .checkkeys:
; jr nc, .tightloop
; now close the socket, dunno why cos I ain't never ever gonna give you up, err, I mean drop to BASIC
; green indicates complete run through worked ok...
ret
;========================================================================
pollSocket:
; returns carry clear if data to be fetched
; or set carry to indicate no data...
ld a, (v_sockfd)
ld hl, POLLFD
CALL HLCALL
jr z, .nodata
scf
ccf
ret
.nodata:
scf
ret
displayData:
;ld a, 3
;out ($fe), a
ld hl, responseBuffer
call myPrint64
call newline
ret
END ASM
END SUB
SUB fastcall clearBuffer()
ASM
clearBuffer:
ld hl, responseBuffer
ld de, responseBuffer+1
ld bc, responseBufferEnd-responseBuffer-1
ld (hl), 32
ldir
ret
END ASM
END SUB
SUB fastcall commerror()
ASM
commerror:
ld a, 2
out ($fe), a ; turn border red to indicate error... :/
ld hl, errorMSG
call myPrint42 ; print the error msg
ld a, (v_sockfd)
and a ; do we have a socket?
ret z ; nope, so return ;NOTE: This may cause a ret to BASIC, grr, will sort it later, :p
ld hl, CLOSE ; we have a socket, so clean it up
call HLCALL
;call end_interrupts ; reset interrupts back to im 1..
ret
END ASM
END SUB
SUB fastcall myPrint42()
ASM
myPrint42:
push af
push ix
push hl
ld ix, PRINT42
CALL IXCALL
pop hl
pop ix
pop af
ret
END ASM
END SUB
ASM
msgEND EQU 0
msgCR EQU 10
RET_OK EQU 0
RET_SOCKERR EQU 1
RET_PORTERR EQU 2
RET_RECEIVEERR EQU 4
RET_UNKNOWN EQU 128
SOCK_STREAM EQU 1
SOCK_DGRAM EQU 2
SOCK_RAW EQU 3
CALLBAS EQU 0x10
STACK_BC EQU $2D2B
PRINT_FP EQU $2DE3
MODULECALL equ $3FF8
MODULECALL_NOPAGE equ $28
PAGEIN equ $3FF9
PAGEOUT equ $007C
HLCALL equ $3FFA
IXCALL equ $3FFD
; Port defines
CTRLREG equ $033B
CPLDINFO equ $023B
; Jump table entry points
SOCKET equ $3E00 ; Allocate a socket
CLOSE equ $3E03 ; Close a socket
LISTEN equ $3E06 ; Listen for incoming connections
ACCEPT equ $3E09 ; Accept an incoming connection
BIND equ $3E0C ; Bind a local address to a socket
CONNECT equ $3E0F ; Connect to a remote host
SEND equ $3E12 ; Send data
RECV equ $3E15 ; Receive data
SENDTO equ $3E18 ; Send data to an address
RECVFROM equ $3E1B ; Receive data from an address
POLL equ $3E1E ; Poll a list of sockets
POLLALL equ $3E21 ; Poll all open sockets
POLLFD equ $3E24 ; Poll a single socket
GETHOSTBYNAME equ $3E27 ; Look up a hostname
PUTCHAR42 equ $3E2A ; 42 column print write a character
PRINT42 equ $3E2D ; 42 column print a null terminated string
CLEAR42 equ $3E30 ; Clear the screen and reset 42-col print
SETPAGEA equ $3E33 ; Sets page area A
SETPAGEB equ $3E36 ; Sets page area B
LONG2IPSTRING equ $3E39 ; Convert a 4 byte big endian long to an IP
IPSTRING2LONG equ $3E3C ; Convert an IP to a 4 byte big endian long
ITOA8 equ $3E3F ; Convert a byte to ascii
RAND16 equ $3E42 ; 16 bit PRNG
REMOTEADDRESS equ $3E45 ; Fill struct sockaddr_in
IFCONFIG_INET equ $3E48 ; Set IPv4 address
IFCONFIG_NETMASK equ $3E4B ; Set netmask
IFCONFIG_GW equ $3E4E ; Set gateway
INITHW equ $3E51 ; Set the MAC address and initial hw registers
GETHWADDR equ $3E54 ; Read the MAC address
DECONFIG equ $3E57 ; Deconfigure inet, netmask and gateway
MAC2STRING equ $3E5A ; Convert 6 byte MAC address to a string
STRING2MAC equ $3E5D ; Convert a hex string to a 6 byte MAC address
ITOH8 equ $3E60 ; Convert accumulator to hex string
HTOI8 equ $3E63 ; Convert hex string to byte in A
GETKEY equ $3E66 ; Get a key from the keyboard, and put it in A
KEYUP equ $3E69 ; Wait for key release
INPUTSTRING equ $3E6C ; Read a string into buffer at DE
GET_IFCONFIG_INET equ $3E6F ; Gets the current IPv4 address
GET_IFCONFIG_NETMASK equ $3E72 ; Gets the current netmask
GET_IFCONFIG_GW equ $3E75 ; Gets the current gateway address
SETTRAP equ $3E78 ; Sets the programmable trap
DISABLETRAP equ $3E7B ; Disables the programmable trap
ENABLETRAP equ $3E7E ; Enables the programmable trap
PUSHPAGEA equ $3E81 ; Pages a page into area A, pushing the old one
POPPAGEA equ $3E84 ; Restores the previous page in area A
PUSHPAGEB equ $3E87 ; Pages into area B pushing the old one
POPPAGEB equ $3E8A ; Restores the previous page in area B
PAGETRAPRETURN equ $3E8D ; Returns from a trap to page area B
TRAPRETURN equ $3E90 ; Returns from a trap that didn't page area B
ADDBASICEXT equ $3E93 ; Adds a BASIC command
STATEMENT_END equ $3E96 ; Check for statement end, exit at syntax time
EXIT_SUCCESS equ $3E99 ; Use this to exit successfully after cmd
PARSE_ERROR equ $3E9C ; Use this to exit to BASIC with a parse error
RESERVEPAGE equ $3E9F ; Reserve a page of static RAM
FREEPAGE equ $3EA2 ; Free a page of static RAM
REPORTERR equ $3EA5 ; report an error via BASIC
lineMSG: defm " "
defm 10,13
end1: defm 0
connectingMSG: defm "Connecting..."
defm 13
end3: defm 0
allocatingMSG: defm "Allocating resources..."
defm 13
end4: defm 0
connectedMSG: defm "Connected. "
defm 13
end5: defm 0
receivngMSG: defm "Receiving data."
defm 13
end6: defm 0
errorMSG: defm "Failed."
defm 13
end7: defm 0
doneMSG: defm "Done"
defm 13
end8: defm 0
waitingMSG: defm "I iz waitingz k :p"
defm 13
end9: defm 0
crMSG: defm 13
end10: defm 0
v_sockfd: defb 0 ; storage for socket file descriptor
more: ds 60
connected: defb 0 ; 0 means not connected, 1 means connected
ip_buffer: defb 0, 0, 0, 0 ; leave 4 bytes free for an IP address
garbage: defm ""
defm 10
garbageend: defb 0
responseBuffer: ds 1024
responseBufferEnd: defm 0
garbage2: defm "daddydaylight"
serverhost: defb "the8bitmud.zapto.org"
END ASM
MyLabel3:
ASM
serverport: ds 2
END ASM
MyLabel:
ASM
text1: ds 60
END ASM
MyLabel2:
ASM
length1: ds 2
END ASM
I cant see what I'm doing wrong
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Can you post the file times2.bas? I think it's not included with ZX Basic :roll:
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this is the doubleSizePrintChar I just changed the name to make it shorter
Code: SUB doubleSizePrintChar(y AS UBYTE, x AS UBYTE, thingToPrint AS UBYTE)
' Prints a single character double sized.
' Takes X and Y values as character positions, like print.
' takes an ascii code value for a character.
' By Britlion, 2012.
ASM
LD A,(IX+5) ;' Y value
CP 22
JP NC, doubleSizePrintCharEnd
;' A=y value
LD E,A
AND 24 ; calculate
OR 64 ; screen
LD H,A ; address
LD A,E ; FOR
AND 7 ; row
OR a ; Y
RRA
RRA
RRA
RRA
LD E,A
LD A,(IX+7) ;' X Value
CP 30
JP NC, doubleSizePrintCharEnd
ADD A,E ;' correct address for column value. (add it in)
LD L,A
EX DE,HL ;' Save it in DE
LD A,(IX+9) ;'Character
CP 164 ;' > UDG "U" ?
JP NC, doubleSizePrintCharEnd
CP 32 ;' < space+1?
JP C, doubleSizePrintCharEnd
CP 144 ;' >144?
JP NC, doubleSizePrintCharUDGAddress
LD L,A
LD H,0
ADD HL,HL
ADD HL,HL
ADD HL,HL ;' multiply by 8.
LD BC,(23606) ;' Chars
ADD HL,BC ;' Hl -> Character data.
EX DE,HL ;' DE -> character data, HL-> screen address.
JP doubleSizePrintCharRotateLoopCharStart
doubleSizePrintCharUDGAddress:
LD HL,(23675) ;'UDG address
SUB 144
ADD A,A ;multiply by 8.
ADD A,A
ADD A,A
ADD A,L
LD L,A
JR NC, doubleSizePrintCharUDGAddressNoCarry
INC H
doubleSizePrintCharUDGAddressNoCarry:
;' At this point HL -> Character data in UDG block.
EX DE,HL ;' DE -> character data, HL-> screen address.
doubleSizePrintCharRotateLoopCharStart:
LD C,2 ;' 2 character rows.
doubleSizePrintCharRotateLoopCharRowLoopOuter:
LD b,4 ;' 4 source bytes to count through per character row.
doubleSizePrintCharRotateLoopCharRowLoopInner:
PUSH BC
LD A,(DE) ;' Grab a bitmap.
PUSH DE
LD B,4
LD C,A ; Copy BYTE so we can put two into the big version.
doubleSizePrintCharRotateLoop1:
RRA ; one bit into carry
RR E ; one bit into result
RR C ; same bit into carry again
RR E ; duplicated bit into result
DJNZ doubleSizePrintCharRotateLoop1
LD B,4
doubleSizePrintCharRotateLoop2:
RRA
RR D ; Other register FOR other half of big 16 bit line.
RR C
RR D
DJNZ doubleSizePrintCharRotateLoop2
LD (HL),D ;' Output first byte
INC HL ;' Move right
LD (HL),E ;' Second half.
DEC HL ;' Move left
INC H ;' Move down
LD (HL),D ;' Output second row (copy of first), first byte.
INC HL ;' Move right
LD (HL),E ; Output second row, second BYTE
DEC HL ; Move left
INC H ; Move down.
POP DE
INC DE
POP BC
DJNZ doubleSizePrintCharRotateLoopCharRowLoopInner
; CALL __DECY+2 ;'Jump into the DRAW next_line_down routine, at a convenient point (accounting for the INC H above)
; Can't seem to call to this at the moment! Here in longhand form:
ld a, h
AND 7
jr nz, doubleSizePrintCharRotateNextCharRow
ld a, l
add a, 32
ld l, a
jr c, doubleSizePrintCharRotateNextCharRow
ld a, h
SUB 8
ld h, a
doubleSizePrintCharRotateNextCharRow:
DEC C
JR NZ, doubleSizePrintCharRotateLoopCharRowLoopOuter
doubleSizePrintCharEnd:
END ASM
END SUB
SUB doubleSizePrint(y AS UBYTE, x AS UBYTE, thingToPrint$ AS STRING)
'Uses doubleSizePrintChar subroutine to print a string.
'By Britlion, 2012
DIM n AS UBYTE
FOR n=0 TO LEN thingToPrint - 1
doubleSizePrintChar(y,x,CODE thingToPrint$(n) )
x=x+2
NEXT n
END SUB
the undefined label starts with
Code: SUB fastcall NETline()
ASM
newline:
ld hl, lineMSG <----- this label
ld bc, end1-lineMSG
call myPrint42
END ASM
END SUB
but it is near the bottom of code
Code: lineMSG: defm " "
defm 10,13
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You have no idea how much it gives me the warm fuzzies when someone adopts a bit of my code from the library, by the way
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ardentcrest Wrote:[code]
ASM
newline:
ld hl, lineMSG <----- this label
ld bc, end1-lineMSG
call myPrint42
[code]
Is your other label reference inside an asm context as well?
Edit: Derp me. You posted it. Without checking it (no time) - have you tried putting the label on a line by itself?
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Ardencrest, I will contact you privately so you can pass me the source code for me to debug it.
This seems to be a bug in the scope resolving level.
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any luck???
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09-23-2018, 10:48 PM
(This post was last modified: 08-08-2021, 09:40 AM by boriel.
Edit Reason: Fix url
)
Yes:!: I think I've fixed.
Please download version 1.8.7.
Please, try it and tell me. :roll:
Also, I think it's better this bug report to be in a separated topic in the "Bug reports" section, so other users are aware of it.
I'm also checking the github issues section: https://github.com/boriel/zxbasic/issues since it's more dynamic and the forum needs to be updated.
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