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Loosing "strictbool.asm" in version r1606. (*solved*)
#1
My programs can not find this function in the library because I think you erase it. I tried paste "strictbool.asm" of last version of zxbasic in library-asm and It works ok.
Problem solved. I tell this for the rest of users.
And if Boriel would include it, then ok. :?:
I downloaded today's msi windows version 10-11-18.
If I put zxb --version It post 126.-r1603 instead 1606.
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#2
compiuter Wrote:My programs can not find this function in the library becauseI think You erase it. I tried paste strictbool.asm of last version of zxbasic in library-asm and It works ok. Problem solved, I tell this for the rest of users. And if Boriel would include it, then ok. :?:
I downloaded version msi windows of today 10-11-18.
If I put zxb --version It post 126.-r1603 instead 1606.
:?: :?: :?:
Maybe I accidentally remove it! I've put it back:
Download here: <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Archive#Latest_Development_Version">http://www.boriel.com/wiki/en/index.php ... nt_Version</a><!-- m -->

Current version is 1.2.6r1667
From now on, using zxb --version will always show the REAL VERSION to avoid confusion. :wink:

Note: I'm currently rearranging lots of code. Even there are new Test Driven Development routines in a subdir called test/
They're needed since the code has grown exponentially in complexity, and new fixes had reintroduced old bugs twice! :x
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#3
Thanks for your velocity as fast as your compiler. :wink:
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#4
compiuter Wrote:Thanks for your velocity as fast as your compiler. :wink:
Thanks! :!:

Also I've started a 2.0 branch...
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#5
Great news. I still waiting. I think it's very advanced.
Nice tool. Now I'm only programming in asm inside zxb.
Crimson editor and Spectaculator are my friens too.
I need more time for me and my netbook. Smile
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#6
boriel Wrote:Also I've started a 2.0 branch...
Wowser... I'm in pose of expectation. Sprites? 128K? More machines supportet?
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#7
Yes, multiarchitecture support, but not only Spectrum, but Amstrad and MSX (They're all Z80 CPU machines), and probably others.
Also, support of user data types (structs/unions), and dynamic arrays, and timer interruptions, among others...
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#8
boriel Wrote:Yes, multiarchitecture support, but not only Spectrum, but Amstrad and MSX (They're all Z80 CPU machines), and probably others.
Also, support of user data types (structs/unions), and dynamic arrays, and timer interruptions, among others...
That sounds cool. I have some other Z80 machines: SAM Coupé, Sprinter 2000 and MSX 1. I also had the chance to purchase a austrian Z80 machine called "MUPID", but I didn't.
Looking forward for any news about 2.0 Branch.
BorIDE works now ok, but I want to include a new graphics editor.
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#9
LCD Wrote:
boriel Wrote:Yes, multiarchitecture support, but not only Spectrum, but Amstrad and MSX (They're all Z80 CPU machines), and probably others.
Also, support of user data types (structs/unions), and dynamic arrays, and timer interruptions, among others...
That sounds cool. I have some other Z80 machines: SAM Coupé, Sprinter 2000 and MSX 1. I also had the chance to purchase a austrian Z80 machine called "MUPID", but I didn't.
Looking forward for any news about 2.0 Branch.
BorIDE works now ok, but I want to include a new graphics editor.

Have a look to 7UP Graphic Editor (open source, GNU, in C). Maybe you can take some profit of it??
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#10
boriel Wrote:
LCD Wrote:
boriel Wrote:Yes, multiarchitecture support, but not only Spectrum, but Amstrad and MSX (They're all Z80 CPU machines), and probably others.
Also, support of user data types (structs/unions), and dynamic arrays, and timer interruptions, among others...
That sounds cool. I have some other Z80 machines: SAM Coupé, Sprinter 2000 and MSX 1. I also had the chance to purchase a austrian Z80 machine called "MUPID", but I didn't.
Looking forward for any news about 2.0 Branch.
BorIDE works now ok, but I want to include a new graphics editor.

Have a look to 7UP Graphic Editor (open source, GNU, in C). Maybe you can take some profit of it??
7uP is nice and has a lot of functions, but has no map editor, and it is not that easy to use as I want to do. By the Way, BorIDE is written in BASIC (Pure BASIC). I still learning C. I already used the idea of ASM output from 7uP in Bmp2scr.
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