01-17-2021, 11:08 PM
Another solution is:
Remember that .tap files can be concatenated (i.e. in Windows COPY /b file1.tap file2.tap global.tap).
So you can use the loader screen you already have (which you said CLEARs mem, and loads the SCREEN)
Compile your game with -t and copy /b loader.tap + game.tap final.tap. This should generate a tap that should work.
Remember that .tap files can be concatenated (i.e. in Windows COPY /b file1.tap file2.tap global.tap).
So you can use the loader screen you already have (which you said CLEARs mem, and loads the SCREEN)
Compile your game with -t and copy /b loader.tap + game.tap final.tap. This should generate a tap that should work.