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RANDOMIZE USR issue
#10
LukeBord1 Wrote:...well i dont' include any binary into the ZXB code. I just have a relocatable bin file for the compressed screen, and the compiled menu including the RANDOMIZE USR call.
I use to assemble the bin parts (game, relocatable sounds, compressed screens etc) in a final TAP file and all should go.
Still don't understand how do you do the last part: "Assemble the bin parts in a final tap". What exactly are you doing here?
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