11-24-2017, 06:09 PM
The program is an intro menu for an Arcade Game Designer game.
The first USR calls a compressed screen, which is correctly rendered.
The printed spaces work too, changing the colour through the a/i variables loop.
The INKEY is freezed: no way to choose an option by pressing any key!
The first USR calls a compressed screen, which is correctly rendered.
The printed spaces work too, changing the colour through the a/i variables loop.
The INKEY is freezed: no way to choose an option by pressing any key!