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Heap help
#5
Okay, don't worry about that last question - that turned out to be easier to narrow down than I thought. It looks like a fairly innocent-looking loop of string handling is causing everything that's going wrong with my program - take that part out and everything seems to behave perfectly.

I'm going to try to extract just that section out into a test program. If the same thing happens outside of my main game code then I'm guessing it's a bug and I'll log it in the other part of the forum. Smile

Thanks again for the advice, it's really helped me get going again!
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