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JRPG test and TileEditor
#7
Hi rikokun,
In fact you can write a own text routine using PUTTILE library. The reason, why PRINT in ZXBC is so big, is its flexibility. It can output the font as Italic, bold and much more. If space is a question, it should be not used.
You can read Words insdtead of bytes, and then split them into tile data and height map. How I would make events? With tables instead of IF statements. Something like SELECT/CASE which is currently not supported yet, but can be simulated with some workarounds.
Currently BorIDE can use MegaLZ and other compressors to change DEFB's into compressed DEFB's and there is a decompressor library somewhere too.
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