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JRPG test and TileEditor
#4
Ok, sorry for using the forums like my development blog ^_^
Anyway, new graphics took most of the time i have put in the new build, added some new screens and hero is facing the way he's moving now.
Will add some walking animation later, NPCs and battle system

What i fear at the moment is, i'll run out of memory quite soon. It's growing in size much quickly then i have anticipated...
Also, on some screens it's starting to get a bit sluggish. Not much, but i fear it will get worse over time so i'll have to look into that.

https://drive.google.com/open?id=0Bw3kIW...TZkQXZ2MzQ

[Image: yss3OBu.png]
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