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Fucking Awesome Spectrum Engine (FASE)
#8
antoniovillena Wrote:Thank you. Now it's almost done.

Unfortunately the demo only shows 6 of the 7 enemies, so I have debugged the Z80 code and found a word write to $5c0b. This position is the DEFADD variable of the 48 ROM. So, is there any way of disable writing to internal variables?
Not yet, but will be available as an option, as many others.
I put it in the TODO queue.
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