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ZXodus][Engine
#52
boriel Wrote:Damn it!! You're blazing fast :!: Big Grin
BTW, just a notice: ZXBASIC 1.4.x is done finally (still testing it). But it seems we'll have a new version the next month. 8)

I'll hold off doing any coding in ZXBASIC until it's released. I'm working on the 3D dungeon views next. Which means I've finalized the dungeon format. You get four dungeons, each with 8 levels. Each level is on an 8x8 map, but the map loops at the edges so your rooms don't have to be square. That's 2K of data for the maps, but there will need to be other information stored. It may be that there's actually room for more dungeons, but memory is already starting to get tight so I want to leave myself some breathing room.
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