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ZXodus][Engine
#37
I'm building the tool chain on OS X, because that's what I use. I'm running ZX-Paintbrush, BeepFX, and Vortex Tracker II under WINE. If I can get my head around Python I may be able to move the build scripts over from Bash, in which case a Linux VM might not be necessary. Currently I'm porting the alpha version of the Character Generator for U3.5TongueB (the game I'm writing) over to ZXBasic. Boriel has kindly agreed to dual license ZXBasic under the LGPL so I can distribute the tool chain without worrying about licensing rules.
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