11-17-2013, 04:08 PM
I'm building the tool chain on OS X, because that's what I use. I'm running ZX-Paintbrush, BeepFX, and Vortex Tracker II under WINE. If I can get my head around Python I may be able to move the build scripts over from Bash, in which case a Linux VM might not be necessary. Currently I'm porting the alpha version of the Character Generator for U3.5
B (the game I'm writing) over to ZXBasic. Boriel has kindly agreed to dual license ZXBasic under the LGPL so I can distribute the tool chain without worrying about licensing rules.
