Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
ZXodus][Engine
#8
16 NPCs per town - each town has a table of NPC start positions. Each NPC has a dialog tree. You can script other behaviour such as giving and taking objects. Shops are handled separately.

11 character classes - mage, fighter, thief, cleric and all possible multi-class combos

two spell systems - magic and prayer. point based. points derived from skill stats.

melee and ranged combat - top down combat with ranged and magic attacks able to hit distant targets.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 9 Guest(s)