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[msx] issues on allocated variables and arrays into ram?
#1
i'm trying to recode my msx-basic stuff into boriel's zxbasic compiler, but i think i'm struggling a bit - the sprites are not moving and gets the x position as same as y position

<!-- m --><a class="postlink" href="http://img850.imageshack.us/img850/8881/d393.png">http://img850.imageshack.us/img850/8881/d393.png</a><!-- m --> (it should be more like <!-- m --><a class="postlink" href="http://nitrofurano.altervista.org/retrocoding/msx/pics/lg_ChrSprDemoScr4.png">http://nitrofurano.altervista.org/retro ... moScr4.png</a><!-- m --> )

i tried to allocate all variables into ram area, but i think i'm struggling also to allocate arrays there - i tried to simulate that with poke/peek, but it seems it's not resulting

the attachment has the sources, the compiled .rom file, and the .asm for debugging - thanks in advance! Smile


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.zip   msx_zxbasiccompiler_chrsprdemo04_201308162200.zip (Size: 23.8 KB / Downloads: 672)
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