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[msx] issues on allocated variables and arrays into ram?
i'm trying to recode my msx-basic stuff into boriel's zxbasic compiler, but i think i'm struggling a bit - the sprites are not moving and gets the x position as same as y position

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i tried to allocate all variables into ram area, but i think i'm struggling also to allocate arrays there - i tried to simulate that with poke/peek, but it seems it's not resulting

the attachment has the sources, the compiled .rom file, and the .asm for debugging - thanks in advance! Smile

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