04-11-2013, 07:15 AM
slenkar Wrote:I was going to make a vector graphics game like asteroids but differentSorry. Didn't read this msg yesterday. This could be a bug. Will have a look.
I rotated some points around an origin but even that seems too slow
Also, Draw routines uses Integer values (Byte / Ubyte / Uinteger will overflow).
Let me check it...