Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rotating some points , seems slow
#10
slenkar Wrote:I was going to make a vector graphics game like asteroids but different
I rotated some points around an origin but even that seems too slow
Sorry. Didn't read this msg yesterday. This could be a bug. Will have a look.
Also, Draw routines uses Integer values (Byte / Ubyte / Uinteger will overflow).

Let me check it...
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)