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Not sure what's going on here
#2
I've been *TERA*busy these last days, sorry for the delay (it's been exhausting).
I've fixed another *nasty* bug (see this thread) that might be related to this one.
Please, could you check it and see if the program still crashes??

Update: It still crashed to me. :oops: Anyway, can you check if you see something different this time?
Still debugging...
Update II: apparently the problem lies within the fightAliens function. Removing these function (e.g. returning always 1), makes the program to work again.
Will investigate it further...
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