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byte loops (*solved*)
#11
Well, I meant not only serious, but highly probable to happen (specially for byte types). Also Fixed types where affected (they are compared as Long's). It also might affect correctly written programs (specially games) compiled in the past! Sad So the "danger" resides in some ZX Basic contests I've seen in some webs.

I think it's already fixed. Please, try 1.2.9s852 and tell me?
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