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BiFrost Multicolour engine.
#23
LCD Wrote:Even a better reason to introduce them to proper use Wink.
Another reason is that BIFROST* also provides exactly the same demo in Sinclair BASIC. I wanted to make it easier for people to compare both versions, to make it easier to recognize the (small) differences from Sinclair BASIC to ZX BASIC, somewhat as an incentive for programmers to try ZX BASIC.

LCD Wrote:Already found it out. Excellent work!
Thank you!

LCD Wrote:Okay, in the next version any SUB and FUNCTION that are folded must start from beginn of the line. No spaces or tabs in front of them are allowed, or it will be not recognised as foldable part. ASM will work as expected on the other side.
Seems like a good solution to this issue.

LCD Wrote:Also tried to make 8x1 Attributes mode for Painter for designing the Tiles.
This is great, thank you!

LCD Wrote:I hope, you will allow to include the binaries of BiFrost in the Binary Library for easier usage of the engine, when I'm done.
Sure, go ahead.

LCD Wrote:You can make this kind of jokes.
But I will make no more jokes, I was just getting my revenge against your original comment Smile
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