07-19-2012, 08:37 PM
Hi,
I only noticed this thread now! I don't have much experience with BorIDE but let me see if I can help on everything else...
Did you modify the demo code anyhow?
What version of ZX BASIC you are using?
Notice you must download file BIFROSTENGINEV1.2_BorielZXBasicInterface.zip from http://www.worldofspectrum.org/infoseeki...id=0027405, extract both BAS files to ZX BASIC "dist" folder, then compile it using the command line specified at the beginning of the BAS file:
zxb.exe bifrostdem.bas -T -B
http://www.worldofspectrum.org/forums/sh...post640647
I only noticed this thread now! I don't have much experience with BorIDE but let me see if I can help on everything else...
slenkar Wrote:Also when I compile this with the command lineI could not reproduce this problem. Can you provide the complete error message?
it says 'I FOR without NEXT' on the speccy
Did you modify the demo code anyhow?
What version of ZX BASIC you are using?
Notice you must download file BIFROSTENGINEV1.2_BorielZXBasicInterface.zip from http://www.worldofspectrum.org/infoseeki...id=0027405, extract both BAS files to ZX BASIC "dist" folder, then compile it using the command line specified at the beginning of the BAS file:
zxb.exe bifrostdem.bas -T -B
slenkar Wrote:it says I have to use this loaderI suggest creating a snapshot with most code blocks already loaded in memory, except for your own code. I previously wrote about it here:
' 10 CLEAR 32767
' 20 LOAD "bifrostdem"CODE
' 30 LOAD "TILES"CODE
' 40 LOAD "BIFROST*"CODE
' 50 RANDOMIZE USR 32768
how do I do this automatically with the emulator?
http://www.worldofspectrum.org/forums/sh...post640647