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BiFrost Multicolour engine.
#3
Sicne I appear to have more fun building libraries and writing documentation than writing games to completion (don't ask me why. I have no idea. I keep meaning to finish a big project, and then time gets to me) - I'd probably stick to library functions. But being able to glue those in, and then fix/update them as things go - and have them as a guaranteed base for other functions would be quite useful.
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