03-08-2012, 01:29 AM
Sicne I appear to have more fun building libraries and writing documentation than writing games to completion (don't ask me why. I have no idea. I keep meaning to finish a big project, and then time gets to me) - I'd probably stick to library functions. But being able to glue those in, and then fix/update them as things go - and have them as a guaranteed base for other functions would be quite useful.