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scroll.bas
#4
Not sure how you got them. They should not be bundled with the compiler.
I stop programming them, to address more important issues.
Horizontal scroll is pixel by pixel.
I can finish scroll (and roll) in the 4 directions (Up, Down, Left, Right). But pixel by pixel scroll is slow.
A better routine would be:
  • Scroll within a given window (e.g. x, y, height, width)
  • Scroll the given amount of pixels. This is more interesting, but I guess it's much harder when done horizontally.
  • Scroll colors (attributes)
I will try to work out pixel by pixel scroll within a given window.
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