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speed of compilation
#2
slenkar Wrote:do you think the compilation of speccy games would go faster if the compiler was written in a faster language like java?

btw yacc is available in java

for me, the compiler is excellent as it is, and the compilation speed is not such a big problem, at least for me
an excellent part of this compiler is mostly because it is coded in Python, a relativelly very easy and clean language to debug, providing a relativelly fast coding - for example, when you need 100 lines of Java for coding a 'hello world' example, on Python you just need 1 line.

and while Python interpreter is all software-libre for sure, Java isn't so clear about it (see those recent issues about Oracle-Sun related to Google and Android...)
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