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graphic library comparison
#2
This is a very important topic :!:
In fact I've been reluctant to include every library, because it might confuse other users who might feel overwhelmed by so many different libraries.
We should tag our libraries and define:
  • Purpose: Specific, general, 2x2 sprite, pixel-perfect, pixel-by-pixel, attr, filmation... etc
  • Advantages: Low mem, fast, easy of usage, etc...
  • Drabacks: Fat mem, slow, hard to use, etc...

And separate some of them in subdirs. Ej. I've put mj/ dir as the Mojon Twins directory (for their fourspriter). There are other 4spriter variants (e.g. Britlion's), so to avoid filename clash, they should go in another dir, for example. The same applies to other routines (e.g. char routines).

What do you think?
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