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64 char print - 32 lines version
#21
Britlion, don't worry about the colour (at least for now) - i think my version is "fast" enough for that, and i think wouldn't be a problem when 'applied' over that somehow (the method i used is the attribute value were applied over its area on each 'y=0' and 'y=5' pixel line of each character, i understand perfectly how hard is calculating it on assembly ) - only missed the trickest part you did very successfully, the bitmap part! - thanks again! Smile
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