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B Integer out of range
#6
I always set the Start address to 24576 or 24200. This still leaves enough room for adding a loading screen. After the game is finished, and I know how much space it needs, I can play around with start point or add more code. I also lower the heap size up to 100 bytes (because I do not use many strings but mostly direct memory access). The final phase is optimisation where I remove redundand code or add procedures to replace repeating code, and use advanced commands of ZXBC, sometimes also reolacing parts of BASIC by Assembly code helps me to recuce the size too. This saves usualy 1-10 Kb
Looking forward to see your work.
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