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Sound effects?
#13
Interestingly, that seems to work okay. I'm not exactly a Z80 whizz, but a quick glance over the code seems to suggest that the vast majority of it doesn't care where it's loaded. Only the IM2 service routine has to be at a fixed location and that's hard-coded to $FE00 and above by the player itself. So I suspect that it'll all work fine without the ORG, providing you ensure that your compiled code doesn't exceed address 65024.

This is with the Special FX engine, of course - some of the other players don't use the IM2 table if I'm reading it correctly. But they don't sound as nice. :-)
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