06-16-2010, 11:24 PM
Excellent, thank you, Britlion.
How about changing the Paint SUB to handle Attributes from a given Address? If Attribute<256, a fixed attribute is used, otherwise the attributes are streamed from the selected address defined by the variable Attribute?
Or a dedicated subroutine PaintAttrs()?
You routine is extremly fast now.
How about changing the Paint SUB to handle Attributes from a given Address? If Attribute<256, a fixed attribute is used, otherwise the attributes are streamed from the selected address defined by the variable Attribute?
Or a dedicated subroutine PaintAttrs()?
You routine is extremly fast now.
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