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Using PutcharLcd
#5
I will later change it to use the ASM screen/attribute adress calculation. PutCharLcd2x2 is not the same as puttile because PutTile writes two bytes in one go, using a different data format, but this routine puts only one byte, so the Format is similar to UDG. So Put Char uses 4x 4 UDG Blocks+Attribute.
I will pack my stuff for the Sinclair QL meeting in Prottes (near Vienna), then switch my Development PC on, and change the PutChar to use ASM parts to calculate the adresses.
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