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PutTile16x16 Pixels + Attributes
#20
LCD Wrote:Britlion, this is great! That's what I call "fast". I wonder a bit why the tiles from ROM at position 0 looks different in your version than from mine. I don't care anyyway because I can adapt my BorIDE Tile editor then for it, if the format is different. Now with THAT fast PutTile routine we can write very fast games.

LCD: This isn't exactly well tested yet. It could be putting out bad data. :-) Congratulations on being a beta tester!
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