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PutTile16x16 Pixels + Attributes
#21
britlion Wrote:
LCD Wrote:Britlion, this is great! That's what I call "fast". I wonder a bit why the tiles from ROM at position 0 looks different in your version than from mine. I don't care anyyway because I can adapt my BorIDE Tile editor then for it, if the format is different. Now with THAT fast PutTile routine we can write very fast games.

LCD: This isn't exactly well tested yet. It could be putting out bad data. :-) Congratulations on being a beta tester!
Now it is tested. You have attribute after complete bitmap date, I had Attribute after each Line of date, so I fixed this in my version. Thanks...
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