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PutTile16x16 Pixels + Attributes
#15
Oh, so it's not passing the first value in the stack - stdcall passes it in the register AND in the stack, which is a little confusing.

So we CAN use FASTCALL, even if the compiler complains to shortcut that, and use a shorter stack. I think I see.

There's the confusion - fastcall would say "hey, you can't do that!" and so I sort of went with that.
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