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PutTile16x16 Pixels + Attributes
#13
Wait, wait....

Boriel - the "attradrress" function you timed there is actually the SCREEN address code I listed above, not the attribute code...

I'm actually also still hopelessly confused with the changes you made to get the values out with pop. I've stared at that stack, and I don't see how two pops gets you values 5,6 and 7,8. Surely that gets you values 1,2 and 3,4.

Guess I still haven't quite got the hang of how you stack variables. To the point where I'm writing putTile, and poking the screen address into a memory value instead of try to work out where it is. (in IX-3,4 apparently...)

Finally, how can you fastcall with multiple parameters???
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