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PutTile16x16 Pixels + Attributes
#12
LCD Wrote:
britlion Wrote:Here's a start point for you, LCD:

(We'll need these functions! for the FourSpriter version anyway - and that will be quite long, if fast....)
Currently just tested by filling screen completly with tiles 8 times:
131 Frames with my table
128 Frames with your screen/attr calculation.
Not bad after all, because the now only the drawing needs optimisations.
Then I suggest you to use the 2nd routine if you want SCREEN_ADDRESS relocation. In fact, Drawing routines can also be made relocatable just by modifying the PLOT.ASM low-level routine. :wink:
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