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PutTile16x16 Pixels + Attributes
#7
britlion Wrote:I'm sure it wouldn't be too hard to rip part of that for that purpose.

Though the data would have to be stored in 16 bit sections - so you'd need the data for the top line of both characters, then the data for the second line of two characters, and then the 16 bits for the third line and so on.
Great. Anyway, the data format looks exactly the same as for my routine, POKE UINTEGER stores two byte too. Looking forward to see it.
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