Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spectranet
#31
Some dirty code.

Code:
paper 0
ink 7
cls

start()
opensocket()
hostip()
connect()
pause 200
cls
sendfirst()
mainloop()

SUB fastcall start()
    ASM
    ld     hl, startupMSG
    ld    bc, end1MSG-startupMSG
    call    myPrint64
    
    ld     hl, lookingupMSG
    call    myPrint42
        
    END ASM
END SUB

SUB fastcall opensocket()
    ASM

        ld c, 1
        ld hl, SOCKET
        call HLCALL
        ld (v_sockfd), a
        ret

    END ASM
END SUB

SUB fastcall hostip()
    ASM

        ld hl, serverhost
        ld de, ip_buffer
        ld ix, GETHOSTBYNAME
        call IXCALL
        ret
    END ASM
END SUB

SUB fastcall connect()
    ASM
        ld hl, connectingMSG
        call myPrint42
    
        ; now actually connect...
        ld a, (v_sockfd)                ; get back the socket file descriptor
        ld de, ip_buffer                ; point to the dotted ip notation we got previously
        ld bc, serverport                ; the port I want to use to connect on... (22528 as is heh)
        ld hl, CONNECT
        call HLCALL                    ; call the Spectranet CONNECT ROM routine, :D
        ;jp c, commerror                ; carry is set if there is an error (fingers crossed k)
    
        ; CONNECTED !!!
        xor a
        inc a
        ld (connected), a
    
        ld hl, connectedMSG
        call myPrint42
END ASM
END SUB

SUB fastcall sendfirst()
    ASM
        ld a, (v_sockfd)
        ld de, garbage
        ld bc, garbageend-garbage
        ld hl, SEND
        call HLCALL
    END ASM
END SUB


SUB fastcall mainloop()
ASM

    ; main receive loop, :/
.tightloop:
    ; poll the socket to see if data is waiting
    call    pollSocket
    jr c, .no_data1
    ; there is data to be collected
.gData2:
    call    clearBuffer
    ld a, (v_sockfd)
    ld de, responseBuffer
    ld bc, responseBufferEnd-responseBuffer
    ld hl, RECV
    call HLCALL
    jp c, commerror
    ld hl, responseBuffer            ; get the address of the buffer
    add hl, bc                    ; add on the number of received bytes
    inc hl
    ld (hl), msgEND                ; mark that point as the end of the text
    call    displayData                ; and just display that, :D
    jr .tightloop
.no_data1:    
    xor a
.checkkeys:
        

    jr nc, .tightloop

    ; now close the socket, dunno why cos I ain't never ever gonna give you up, err, I mean drop to BASIC
                ; green indicates complete run through worked ok...
    ret
;========================================================================    
pollSocket:
    ; returns carry clear if data to be fetched
    ; or set carry to indicate no data...
    ld    a, (v_sockfd)
    ld    hl, POLLFD
    CALL HLCALL
    jr    z, .nodata
    scf
    ccf
    ret
.nodata:
    scf
    ret    

displayData:
    ;ld a, 3
    ;out ($fe), a
    ld hl, responseBuffer
    call myPrint42
    ret

END ASM
END SUB

SUB fastcall clearBuffer()
ASM
clearBuffer:
    ld    hl, responseBuffer
    ld    de, responseBuffer+1
    ld    bc, responseBufferEnd-responseBuffer-1
    ld    (hl), 32
    ldir
    ret
END ASM
END SUB

SUB fastcall commerror()
    ASM
        commerror:
        ld a, 2
        out ($fe), a                    ; turn border red to indicate error... :/
        ld hl, errorMSG
        call myPrint42                ; print the error msg
        ld a, (v_sockfd)
        and a                        ; do we have a socket?
        ret z                        ; nope, so return ;NOTE: This may cause a ret to BASIC, grr, will sort it later, :p
        ld hl, CLOSE                    ; we have a socket, so clean it up
        call HLCALL
        ;call end_interrupts            ; reset interrupts back to im 1..
        ret
    END ASM
END SUB

SUB fastcall myPrint42()
ASM
myPrint42:
    push    af
    push    ix
    push    hl
    ld     ix, PRINT42
    CALL     IXCALL
    pop    hl
    pop    ix
    pop    af
    ret
END ASM
END SUB

SUB fastcall myPrint64()
ASM

myPrint64:
            push    af
    push    ix
    push    hl  
    ; Test string length. If Zero, exit.
    ld a, c                  
    or b                    
    jp z, p64_END            
          
    ;LOCAL examineChar      
    examineChar:
            ld a, (hl)               ; Grab the character
            cp 128                   ; too high to print?
            jr nc, nextChar          ; then we go to next.
          
            cp 22                    ; Is this an AT?
            jr nz, newLine           ; If not, hop to newLine routine.
            ex de, hl                ; Swap DE and HL
            and a                    ; Clear Carry
            ld hl, 2                 ;  
            sbc hl, bc               ; Can we Shorten our string length by 2? If not then at (y,x) doesn't make sense.
            ex de, hl                ; Swap DE and HL back
            jp nc, p64_END           ; If we went negative, there wasn't anything to AT to, so we return.
          
            inc hl                   ; Onto our Y co-ordinate
            ld d, (hl)               ; And load it into D
            dec bc                   ; Shorten our remaining string counter.
            inc hl                   ; Onto the X Co-ordinate
            ld e, (hl)               ; Load it into E
            dec bc                   ; Shorten our remaining string counter
            call p64_test_X          ; Make xy legal 60051 205 53  235
            jr p64_eaa3              ; Go to save coords 60054 24  11

    ;LOCAL newLine
    newLine:
            cp 13                    ; Is this a newline character? 60056 254 13
            jr nz, p64_isPrintable   ; If not, hop to testing to see if we can print this 60058 32  13
            ld de, (p64_coords)      ; Get coords 60060 237 91  68  235
            call p64_nxtLine         ; Go to next line.    

    ;LOCAL p64_eaa3
    p64_eaa3:
            ld (p64_coords), de      
            jr nextChar              

    ;LOCAL p64_isPrintable
    p64_isPrintable:
            cp 31                    ; Bigger than 31? 60073 254 31
            jr c, nextChar           ; If not, get the next one. 60075 56  7
            push hl                  ; Save position 60077 229
            push bc                  ; Save Count   60078 197
            call p64_PrintChar       ; Call Print SubRoutine 60079 205 189 234
            pop bc                   ; Recover length count  60082 193
            pop hl                   ; Recover Position 60083 225

   ; LOCAL nextChar
    nextChar:
            inc hl                   ; Point to next character 60084 35
            dec bc                   ; Count off this character 60085 11
            ld a, b                  ; Did we run out? 60086 120
            or c                    
            jr nz, examineChar       ; If not, examine the next one 60088 32  193
            jp p64_END               ; Otherwise hop to END. 60090 201

   ; LOCAL p64_PrintChar
    p64_PrintChar:
            exx                      
            push hl                  ; Save HL' 60094 229
            exx                      
            sub 32                   ; Take out 32 to convert ascii to position in charset 60096 214 32
            ld h, 0                  
            rra                      ; Divide by 2 60100 31
            ld l, a                  ; Put our halved value into HL 60101 111
            ld a, 240                ; Set our mask to LEFT side 60102 62  240
            jr nc, p64_eacc          ; If we didn't have a carry (even #), hop forward. 60104 48  2
            ld a, 15                 ; If we were ab idd #, set our mask to RIGHT side instead 60106 62  15

    ;LOCAL p64_eacc
    p64_eacc:
            add hl, hl              
            add hl, hl              
            add hl, hl               ; Multiply our char number by 8 60110 41
            ld de, p64_charset       ; Get our Charset position 60111 17  70  235
            add hl, de               ; And add our character count, so we're now pointed at the first
                                     ; byte of the right character. 60114 25
            exx                      
            ld de, (p64_coords)      
            ex af, af'              
            call p64_loadAndTest    
            ex af, af'              
            inc e                    
            ld (p64_coords), de      ; Put position+1 into coords 60126 237 83  68  235
            dec e                    
            ld b, a                  
            rr e                     ; Divide X position by 2 60132 203 27
            ld c, 0                  
            rl c                     ; Bring carry flag into C (result of odd/even position) 60136 203 17
            and 1                    ; Mask out lowest bit in A 60138 230 1
            xor c                    ; XOR with C (Matches position RightLeft with Char RightLeft) 60140 169
            ld c, a                  
            jr z, p64_eaf6           ; If they are both the same, skip rotation. 60142 40  6
            ld a, b                  
            rrca                    
            rrca                    
            rrca                    
            rrca                    
            ld b, a                  

    ;LOCAL p64_eaf6
    p64_eaf6:
            ld a, d                  ; Get Y coord 60150 122
            sra a                    
            sra a                    
            sra a                    ; Multiply by 8 60155 203 47
            add a, 88                
            ld h, a                  ; Put high byte value for attribute into H. 60159 103
            ld a, d                  
            and 7                    
            rrca                    
            rrca                    
            rrca                    
            add a, e                
            ld l, a                  ; Put low byte for attribute into l 60167 111
            ld a, (23693)            ; Get permanent Colours from System Variable 60168 58  141 92
            ld (hl), a               ; Write new attribute 60171 119
          
            ld a, d                  
            and 248                  
            add a, 64                
            ld h, a                  
            ld a, b                  
            cpl                      
            ld e, a                  
            exx                      
            ld b, 8                  

    ;LOCAL p64_eb18
    p64_eb18:
            ld a, (hl)              
            exx                      
            bit 0, c                
            jr z, p64_eb22          
            rrca                    
            rrca                    
            rrca                    
            rrca                    

    ;LOCAL p64_eb22
    p64_eb22:
            and b                    
            ld d, a                  
            ld a, (hl)              
            and e                    
            or d                    
            ld (hl), a              
            inc h                    
            exx                      
            inc hl                  
            djnz p64_eb18            
            exx                      
            pop hl                  
            exx                      
            ret                      

   ; LOCAL p64_loadAndTest
    p64_loadAndTest:
            ld de, (p64_coords)          

    ; SubRoutine to go to legal character position. (60213)
   ; LOCAL p64_test_X
    p64_test_X:
            ld a, e                   ; Get column from e
            cp 64                     ; more than 64 ?
            jr c, p64_test_Y            ; If not, then jump over nextline

    ;LOCAL p64_nxtLine
    p64_nxtLine:
            inc d                     ; Move down 1
            ld e, 0                   ; reset x co-ord to zero

   ; LOCAL p64_test_Y
    p64_test_Y:
            ld a, d                   ; get Y co-ord
            cp 24                     ; Past 24?
            ret c                     ; Return if not.
            ld d, 0                   ; Rest y co-ord to top of screen.
            ret                       ; Return.

   ; LOCAL p64_coords;
    p64_coords:
           defb 64;  X Coordinate store  60228 64
           defb 23;  Y Coordinate Store 60229 23

    ;LOCAL p64_charset
    p64_charset:        
            DEFB 0,2,2,2,2,0,2,0                   ; Space !
            DEFB 0,80,82,7,2,7,2,0                 ; "" #
            DEFB 0,37,113,66,114,20,117,32         ; $ %
            DEFB 0,34,84,32,96,80,96,0             ; & '
            DEFB 0,36,66,66,66,66,36,0             ; ( )
            DEFB 0,0,82,34,119,34,82,0             ; * +
            DEFB 0,0,0,0,7,32,32,64                ; , -
            DEFB 0,1,1,2,2,100,100,0               ; . /
            DEFB 0,34,86,82,82,82,39,0             ; 0 1
            DEFB 0,34,85,18,33,69,114,0            ; 2 3
            DEFB 0,87,84,118,17,21,18,0            ; 4 5
            DEFB 0,55,65,97,82,84,36,0             ; 6 7
            DEFB 0,34,85,37,83,85,34,0             ; 8 9
            DEFB 0,0,2,32,0,34,2,4                 ; : ;
            DEFB 0,0,16,39,64,39,16,0              ; < =
            DEFB 0,2,69,33,18,32,66,0              ; > ?
            DEFB 0,98,149,183,181,133,101,0        ; @ A     Changed from   ;0,2,37,87,117,85,53,0            
            DEFB 0,98,85,100,84,85,98,0            ; B C
            DEFB 0,103,84,86,84,84,103,0           ; D E
            DEFB 0,114,69,116,71,69,66,0           ; F G
            DEFB 0,87,82,114,82,82,87,0            ; H I
            DEFB 0,53,21,22,21,85,37,0             ; J K
            DEFB 0,69,71,71,69,69,117,0            ; L M
            DEFB 0,82,85,117,117,85,82,0           ; N O
            DEFB 0,98,85,85,103,71,67,0            ; P Q
            DEFB 0,98,85,82,97,85,82,0             ; R S
            DEFB 0,117,37,37,37,37,34,0            ; T U
            DEFB 0,85,85,85,87,39,37,0             ; V W
            DEFB 0,85,85,37,82,82,82,0             ; X Y
            DEFB 0,119,20,36,36,68,119,0           ; Z [
            DEFB 0,71,65,33,33,17,23,0             ; \ ]
            DEFB 0,32,112,32,32,32,47,0            ; ^ _
            DEFB 0,32,86,65,99,69,115,0            ; £ a
            DEFB 0,64,66,101,84,85,98,0            ; b c
            DEFB 0,16,18,53,86,84,35,0             ; d e
            DEFB 0,32,82,69,101,67,69,2            ; f g
            DEFB 0,66,64,102,82,82,87,0            ; h i
            DEFB 0,20,4,53,22,21,85,32             ; j k
            DEFB 0,64,69,71,71,85,37,0             ; l m
            DEFB 0,0,98,85,85,85,82,0              ; n o
            DEFB 0,0,99,85,85,99,65,65             ; p q
            DEFB 0,0,99,84,66,65,70,0              ; r s
            DEFB 0,64,117,69,69,85,34,0            ; t u
            DEFB 0,0,85,85,87,39,37,0              ; v w
            DEFB 0,0,85,85,35,81,85,2              ; x y
            DEFB 0,0,113,18,38,66,113,0            ; z {
            DEFB 0,32,36,34,35,34,36,0             ; | {
            DEFB 0,6,169,86,12,6,9,6               ; ~ (c)

;LOCAL p64_END
    p64_END:
    pop    hl
    pop    ix
    pop    af
ret

END ASM
END SUB






ASM

msgEND            EQU 0
msgCR            EQU 10

RET_OK            EQU 0
RET_SOCKERR        EQU 1
RET_PORTERR        EQU 2
RET_RECEIVEERR    EQU 4
RET_UNKNOWN        EQU 128

SOCK_STREAM        EQU 1
SOCK_DGRAM        EQU 2
SOCK_RAW            EQU 3
CALLBAS            EQU 0x10
STACK_BC            EQU $2D2B
PRINT_FP            EQU $2DE3



MODULECALL             equ $3FF8
MODULECALL_NOPAGE    equ $28
PAGEIN                 equ $3FF9
PAGEOUT               equ $007C
HLCALL                equ $3FFA
IXCALL                equ $3FFD

; Port defines
CTRLREG                equ $033B
CPLDINFO               equ $023B

; Jump table entry points
SOCKET                equ $3E00      ; Allocate a socket
CLOSE                 equ $3E03      ; Close a socket
LISTEN               equ $3E06      ; Listen for incoming connections
ACCEPT                 equ $3E09      ; Accept an incoming connection
BIND                equ $3E0C      ; Bind a local address to a socket
CONNECT                equ $3E0F      ; Connect to a remote host
SEND                equ $3E12      ; Send data
RECV                equ $3E15      ; Receive data
SENDTO              equ $3E18      ; Send data to an address
RECVFROM            equ $3E1B      ; Receive data from an address
POLL                equ $3E1E      ; Poll a list of sockets
POLLALL             equ $3E21      ; Poll all open sockets
POLLFD              equ $3E24      ; Poll a single socket
GETHOSTBYNAME       equ $3E27      ; Look up a hostname
PUTCHAR42           equ $3E2A      ; 42 column print write a character
PRINT42             equ $3E2D      ; 42 column print a null terminated string
CLEAR42             equ $3E30      ; Clear the screen and reset 42-col print
SETPAGEA            equ $3E33      ; Sets page area A
SETPAGEB            equ $3E36      ; Sets page area B
LONG2IPSTRING       equ $3E39      ; Convert a 4 byte big endian long to an IP
IPSTRING2LONG       equ $3E3C      ; Convert an IP to a 4 byte big endian long
ITOA8               equ $3E3F      ; Convert a byte to ascii
RAND16              equ $3E42      ; 16 bit PRNG
REMOTEADDRESS       equ $3E45      ; Fill struct sockaddr_in
IFCONFIG_INET       equ $3E48      ; Set IPv4 address
IFCONFIG_NETMASK     equ $3E4B      ; Set netmask
IFCONFIG_GW         equ $3E4E      ; Set gateway
INITHW              equ $3E51      ; Set the MAC address and initial hw registers
GETHWADDR           equ $3E54      ; Read the MAC address
DECONFIG            equ $3E57      ; Deconfigure inet, netmask and gateway
MAC2STRING          equ $3E5A      ; Convert 6 byte MAC address to a string
STRING2MAC          equ $3E5D      ; Convert a hex string to a 6 byte MAC address
ITOH8               equ $3E60      ; Convert accumulator to hex string
HTOI8               equ $3E63      ; Convert hex string to byte in A
GETKEY              equ $3E66      ; Get a key from the keyboard, and put it in A
KEYUP               equ $3E69      ; Wait for key release
INPUTSTRING         equ $3E6C      ; Read a string into buffer at DE
GET_IFCONFIG_INET     equ $3E6F      ; Gets the current IPv4 address
GET_IFCONFIG_NETMASK     equ $3E72      ; Gets the current netmask
GET_IFCONFIG_GW     equ $3E75      ; Gets the current gateway address
SETTRAP                equ $3E78      ; Sets the programmable trap
DISABLETRAP         equ $3E7B      ; Disables the programmable trap
ENABLETRAP          equ $3E7E      ; Enables the programmable trap
PUSHPAGEA           equ $3E81      ; Pages a page into area A, pushing the old one
POPPAGEA            equ $3E84      ; Restores the previous page in area A
PUSHPAGEB           equ $3E87      ; Pages into area B pushing the old one
POPPAGEB            equ $3E8A      ; Restores the previous page in area B
PAGETRAPRETURN      equ $3E8D      ; Returns from a trap to page area B
TRAPRETURN          equ $3E90      ; Returns from a trap that didn't page area B
ADDBASICEXT         equ $3E93      ; Adds a BASIC command
STATEMENT_END       equ $3E96      ; Check for statement end, exit at syntax time
EXIT_SUCCESS        equ $3E99      ; Use this to exit successfully after cmd
PARSE_ERROR         equ $3E9C      ; Use this to exit to BASIC with a parse error
RESERVEPAGE         equ $3E9F      ; Reserve a page of static RAM
FREEPAGE            equ $3EA2      ; Free a page of static RAM
REPORTERR           equ $3EA5      ; report an error via BASIC



startupMSG:         defm "Ardent's Spectranet TCP Client Test"
end1MSG:                defm 0

lookingupMSG:        defm "Looking up hostname - the8bitmud.zapto.org"
                defm msgCR,msgCR,msgEND

connectingMSG:        defm "Connecting..."
                defm msgCR,msgEND

allocatingMSG:        defm "Allocating resources..."
                defm msgCR,msgEND

connectedMSG:        defm "Connected. "
                defm msgCR,msgEND

receivngMSG:        defm "Receiving data."
defm msgCR, msgEND

errorMSG:            defm "Failed."
                defm msgCR,msgEND

doneMSG:            defm "Done"
                defm msgCR,msgEND

waitingMSG:        defm "I iz waitingz k :p"
                defm msgCR,msgEND

crMSG:            defm msgCR,msgEND



v_sockfd:            defb 0                  ; storage for socket file descriptor
serverport            equ 32768
serverhost:        defb "the8bitmud.zapto.org"
connected:            defb 0                ; 0 means not connected, 1 means connected
ip_buffer:           defb 0, 0, 0, 0            ; leave 4 bytes free for an IP address








garbage:            defm "ardentcrest"
defm 13,10

garbageend:        defb 0
garbage2:            defm 0
garbageend2:        defb 0

responseBuffer:        defs 1024
responseBufferEnd:    defb msgCR, msgEND








END ASM
I'm always on the chat or facebook.
Reply
#32
What does this do??? O_O

ardentcrest Wrote:Some dirty code.

Code:
paper 0
ink 7
cls

start()
opensocket()
hostip()
connect()
pause 200
cls
sendfirst()
mainloop()

SUB fastcall start()
    ASM
    ld     hl, startupMSG
    ld    bc, end1MSG-startupMSG
    call    myPrint64
    
    ld     hl, lookingupMSG
    call    myPrint42
        
    END ASM
END SUB

SUB fastcall opensocket()
    ASM

        ld c, 1
        ld hl, SOCKET
        call HLCALL
        ld (v_sockfd), a
        ret

    END ASM
END SUB

SUB fastcall hostip()
    ASM

        ld hl, serverhost
        ld de, ip_buffer
        ld ix, GETHOSTBYNAME
        call IXCALL
        ret
    END ASM
END SUB

SUB fastcall connect()
    ASM
        ld hl, connectingMSG
        call myPrint42
    
        ; now actually connect...
        ld a, (v_sockfd)                ; get back the socket file descriptor
        ld de, ip_buffer                ; point to the dotted ip notation we got previously
        ld bc, serverport                ; the port I want to use to connect on... (22528 as is heh)
        ld hl, CONNECT
        call HLCALL                    ; call the Spectranet CONNECT ROM routine, :D
        ;jp c, commerror                ; carry is set if there is an error (fingers crossed k)
    
        ; CONNECTED !!!
        xor a
        inc a
        ld (connected), a
    
        ld hl, connectedMSG
        call myPrint42
END ASM
END SUB

SUB fastcall sendfirst()
    ASM
        ld a, (v_sockfd)
        ld de, garbage
        ld bc, garbageend-garbage
        ld hl, SEND
        call HLCALL
    END ASM
END SUB


SUB fastcall mainloop()
ASM

    ; main receive loop, :/
.tightloop:
    ; poll the socket to see if data is waiting
    call    pollSocket
    jr c, .no_data1
    ; there is data to be collected
.gData2:
    call    clearBuffer
    ld a, (v_sockfd)
    ld de, responseBuffer
    ld bc, responseBufferEnd-responseBuffer
    ld hl, RECV
    call HLCALL
    jp c, commerror
    ld hl, responseBuffer            ; get the address of the buffer
    add hl, bc                    ; add on the number of received bytes
    inc hl
    ld (hl), msgEND                ; mark that point as the end of the text
    call    displayData                ; and just display that, :D
    jr .tightloop
.no_data1:    
    xor a
.checkkeys:
        

    jr nc, .tightloop

    ; now close the socket, dunno why cos I ain't never ever gonna give you up, err, I mean drop to BASIC
                ; green indicates complete run through worked ok...
    ret
;========================================================================    
pollSocket:
    ; returns carry clear if data to be fetched
    ; or set carry to indicate no data...
    ld    a, (v_sockfd)
    ld    hl, POLLFD
    CALL HLCALL
    jr    z, .nodata
    scf
    ccf
    ret
.nodata:
    scf
    ret    

displayData:
    ;ld a, 3
    ;out ($fe), a
    ld hl, responseBuffer
    call myPrint42
    ret

END ASM
END SUB

SUB fastcall clearBuffer()
ASM
clearBuffer:
    ld    hl, responseBuffer
    ld    de, responseBuffer+1
    ld    bc, responseBufferEnd-responseBuffer-1
    ld    (hl), 32
    ldir
    ret
END ASM
END SUB

SUB fastcall commerror()
    ASM
        commerror:
        ld a, 2
        out ($fe), a                    ; turn border red to indicate error... :/
        ld hl, errorMSG
        call myPrint42                ; print the error msg
        ld a, (v_sockfd)
        and a                        ; do we have a socket?
        ret z                        ; nope, so return ;NOTE: This may cause a ret to BASIC, grr, will sort it later, :p
        ld hl, CLOSE                    ; we have a socket, so clean it up
        call HLCALL
        ;call end_interrupts            ; reset interrupts back to im 1..
        ret
    END ASM
END SUB

SUB fastcall myPrint42()
ASM
myPrint42:
    push    af
    push    ix
    push    hl
    ld     ix, PRINT42
    CALL     IXCALL
    pop    hl
    pop    ix
    pop    af
    ret
END ASM
END SUB

SUB fastcall myPrint64()
ASM

myPrint64:
            push    af
    push    ix
    push    hl  
    ; Test string length. If Zero, exit.
    ld a, c                  
    or b                    
    jp z, p64_END            
          
    ;LOCAL examineChar      
    examineChar:
            ld a, (hl)               ; Grab the character
            cp 128                   ; too high to print?
            jr nc, nextChar          ; then we go to next.
          
            cp 22                    ; Is this an AT?
            jr nz, newLine           ; If not, hop to newLine routine.
            ex de, hl                ; Swap DE and HL
            and a                    ; Clear Carry
            ld hl, 2                 ;  
            sbc hl, bc               ; Can we Shorten our string length by 2? If not then at (y,x) doesn't make sense.
            ex de, hl                ; Swap DE and HL back
            jp nc, p64_END           ; If we went negative, there wasn't anything to AT to, so we return.
          
            inc hl                   ; Onto our Y co-ordinate
            ld d, (hl)               ; And load it into D
            dec bc                   ; Shorten our remaining string counter.
            inc hl                   ; Onto the X Co-ordinate
            ld e, (hl)               ; Load it into E
            dec bc                   ; Shorten our remaining string counter
            call p64_test_X          ; Make xy legal 60051 205 53  235
            jr p64_eaa3              ; Go to save coords 60054 24  11

    ;LOCAL newLine
    newLine:
            cp 13                    ; Is this a newline character? 60056 254 13
            jr nz, p64_isPrintable   ; If not, hop to testing to see if we can print this 60058 32  13
            ld de, (p64_coords)      ; Get coords 60060 237 91  68  235
            call p64_nxtLine         ; Go to next line.    

    ;LOCAL p64_eaa3
    p64_eaa3:
            ld (p64_coords), de      
            jr nextChar              

    ;LOCAL p64_isPrintable
    p64_isPrintable:
            cp 31                    ; Bigger than 31? 60073 254 31
            jr c, nextChar           ; If not, get the next one. 60075 56  7
            push hl                  ; Save position 60077 229
            push bc                  ; Save Count   60078 197
            call p64_PrintChar       ; Call Print SubRoutine 60079 205 189 234
            pop bc                   ; Recover length count  60082 193
            pop hl                   ; Recover Position 60083 225

   ; LOCAL nextChar
    nextChar:
            inc hl                   ; Point to next character 60084 35
            dec bc                   ; Count off this character 60085 11
            ld a, b                  ; Did we run out? 60086 120
            or c                    
            jr nz, examineChar       ; If not, examine the next one 60088 32  193
            jp p64_END               ; Otherwise hop to END. 60090 201

   ; LOCAL p64_PrintChar
    p64_PrintChar:
            exx                      
            push hl                  ; Save HL' 60094 229
            exx                      
            sub 32                   ; Take out 32 to convert ascii to position in charset 60096 214 32
            ld h, 0                  
            rra                      ; Divide by 2 60100 31
            ld l, a                  ; Put our halved value into HL 60101 111
            ld a, 240                ; Set our mask to LEFT side 60102 62  240
            jr nc, p64_eacc          ; If we didn't have a carry (even #), hop forward. 60104 48  2
            ld a, 15                 ; If we were ab idd #, set our mask to RIGHT side instead 60106 62  15

    ;LOCAL p64_eacc
    p64_eacc:
            add hl, hl              
            add hl, hl              
            add hl, hl               ; Multiply our char number by 8 60110 41
            ld de, p64_charset       ; Get our Charset position 60111 17  70  235
            add hl, de               ; And add our character count, so we're now pointed at the first
                                     ; byte of the right character. 60114 25
            exx                      
            ld de, (p64_coords)      
            ex af, af'              
            call p64_loadAndTest    
            ex af, af'              
            inc e                    
            ld (p64_coords), de      ; Put position+1 into coords 60126 237 83  68  235
            dec e                    
            ld b, a                  
            rr e                     ; Divide X position by 2 60132 203 27
            ld c, 0                  
            rl c                     ; Bring carry flag into C (result of odd/even position) 60136 203 17
            and 1                    ; Mask out lowest bit in A 60138 230 1
            xor c                    ; XOR with C (Matches position RightLeft with Char RightLeft) 60140 169
            ld c, a                  
            jr z, p64_eaf6           ; If they are both the same, skip rotation. 60142 40  6
            ld a, b                  
            rrca                    
            rrca                    
            rrca                    
            rrca                    
            ld b, a                  

    ;LOCAL p64_eaf6
    p64_eaf6:
            ld a, d                  ; Get Y coord 60150 122
            sra a                    
            sra a                    
            sra a                    ; Multiply by 8 60155 203 47
            add a, 88                
            ld h, a                  ; Put high byte value for attribute into H. 60159 103
            ld a, d                  
            and 7                    
            rrca                    
            rrca                    
            rrca                    
            add a, e                
            ld l, a                  ; Put low byte for attribute into l 60167 111
            ld a, (23693)            ; Get permanent Colours from System Variable 60168 58  141 92
            ld (hl), a               ; Write new attribute 60171 119
          
            ld a, d                  
            and 248                  
            add a, 64                
            ld h, a                  
            ld a, b                  
            cpl                      
            ld e, a                  
            exx                      
            ld b, 8                  

    ;LOCAL p64_eb18
    p64_eb18:
            ld a, (hl)              
            exx                      
            bit 0, c                
            jr z, p64_eb22          
            rrca                    
            rrca                    
            rrca                    
            rrca                    

    ;LOCAL p64_eb22
    p64_eb22:
            and b                    
            ld d, a                  
            ld a, (hl)              
            and e                    
            or d                    
            ld (hl), a              
            inc h                    
            exx                      
            inc hl                  
            djnz p64_eb18            
            exx                      
            pop hl                  
            exx                      
            ret                      

   ; LOCAL p64_loadAndTest
    p64_loadAndTest:
            ld de, (p64_coords)          

    ; SubRoutine to go to legal character position. (60213)
   ; LOCAL p64_test_X
    p64_test_X:
            ld a, e                   ; Get column from e
            cp 64                     ; more than 64 ?
            jr c, p64_test_Y            ; If not, then jump over nextline

    ;LOCAL p64_nxtLine
    p64_nxtLine:
            inc d                     ; Move down 1
            ld e, 0                   ; reset x co-ord to zero

   ; LOCAL p64_test_Y
    p64_test_Y:
            ld a, d                   ; get Y co-ord
            cp 24                     ; Past 24?
            ret c                     ; Return if not.
            ld d, 0                   ; Rest y co-ord to top of screen.
            ret                       ; Return.

   ; LOCAL p64_coords;
    p64_coords:
           defb 64;  X Coordinate store  60228 64
           defb 23;  Y Coordinate Store 60229 23

    ;LOCAL p64_charset
    p64_charset:        
            DEFB 0,2,2,2,2,0,2,0                   ; Space !
            DEFB 0,80,82,7,2,7,2,0                 ; "" #
            DEFB 0,37,113,66,114,20,117,32         ; $ %
            DEFB 0,34,84,32,96,80,96,0             ; & '
            DEFB 0,36,66,66,66,66,36,0             ; ( )
            DEFB 0,0,82,34,119,34,82,0             ; * +
            DEFB 0,0,0,0,7,32,32,64                ; , -
            DEFB 0,1,1,2,2,100,100,0               ; . /
            DEFB 0,34,86,82,82,82,39,0             ; 0 1
            DEFB 0,34,85,18,33,69,114,0            ; 2 3
            DEFB 0,87,84,118,17,21,18,0            ; 4 5
            DEFB 0,55,65,97,82,84,36,0             ; 6 7
            DEFB 0,34,85,37,83,85,34,0             ; 8 9
            DEFB 0,0,2,32,0,34,2,4                 ; : ;
            DEFB 0,0,16,39,64,39,16,0              ; < =
            DEFB 0,2,69,33,18,32,66,0              ; > ?
            DEFB 0,98,149,183,181,133,101,0        ; @ A     Changed from   ;0,2,37,87,117,85,53,0            
            DEFB 0,98,85,100,84,85,98,0            ; B C
            DEFB 0,103,84,86,84,84,103,0           ; D E
            DEFB 0,114,69,116,71,69,66,0           ; F G
            DEFB 0,87,82,114,82,82,87,0            ; H I
            DEFB 0,53,21,22,21,85,37,0             ; J K
            DEFB 0,69,71,71,69,69,117,0            ; L M
            DEFB 0,82,85,117,117,85,82,0           ; N O
            DEFB 0,98,85,85,103,71,67,0            ; P Q
            DEFB 0,98,85,82,97,85,82,0             ; R S
            DEFB 0,117,37,37,37,37,34,0            ; T U
            DEFB 0,85,85,85,87,39,37,0             ; V W
            DEFB 0,85,85,37,82,82,82,0             ; X Y
            DEFB 0,119,20,36,36,68,119,0           ; Z [
            DEFB 0,71,65,33,33,17,23,0             ; \ ]
            DEFB 0,32,112,32,32,32,47,0            ; ^ _
            DEFB 0,32,86,65,99,69,115,0            ; £ a
            DEFB 0,64,66,101,84,85,98,0            ; b c
            DEFB 0,16,18,53,86,84,35,0             ; d e
            DEFB 0,32,82,69,101,67,69,2            ; f g
            DEFB 0,66,64,102,82,82,87,0            ; h i
            DEFB 0,20,4,53,22,21,85,32             ; j k
            DEFB 0,64,69,71,71,85,37,0             ; l m
            DEFB 0,0,98,85,85,85,82,0              ; n o
            DEFB 0,0,99,85,85,99,65,65             ; p q
            DEFB 0,0,99,84,66,65,70,0              ; r s
            DEFB 0,64,117,69,69,85,34,0            ; t u
            DEFB 0,0,85,85,87,39,37,0              ; v w
            DEFB 0,0,85,85,35,81,85,2              ; x y
            DEFB 0,0,113,18,38,66,113,0            ; z {
            DEFB 0,32,36,34,35,34,36,0             ; | {
            DEFB 0,6,169,86,12,6,9,6               ; ~ (c)

;LOCAL p64_END
    p64_END:
    pop    hl
    pop    ix
    pop    af
ret

END ASM
END SUB






ASM

msgEND            EQU 0
msgCR            EQU 10

RET_OK            EQU 0
RET_SOCKERR        EQU 1
RET_PORTERR        EQU 2
RET_RECEIVEERR    EQU 4
RET_UNKNOWN        EQU 128

SOCK_STREAM        EQU 1
SOCK_DGRAM        EQU 2
SOCK_RAW            EQU 3
CALLBAS            EQU 0x10
STACK_BC            EQU $2D2B
PRINT_FP            EQU $2DE3



MODULECALL             equ $3FF8
MODULECALL_NOPAGE    equ $28
PAGEIN                 equ $3FF9
PAGEOUT               equ $007C
HLCALL                equ $3FFA
IXCALL                equ $3FFD

; Port defines
CTRLREG                equ $033B
CPLDINFO               equ $023B

; Jump table entry points
SOCKET                equ $3E00      ; Allocate a socket
CLOSE                 equ $3E03      ; Close a socket
LISTEN               equ $3E06      ; Listen for incoming connections
ACCEPT                 equ $3E09      ; Accept an incoming connection
BIND                equ $3E0C      ; Bind a local address to a socket
CONNECT                equ $3E0F      ; Connect to a remote host
SEND                equ $3E12      ; Send data
RECV                equ $3E15      ; Receive data
SENDTO              equ $3E18      ; Send data to an address
RECVFROM            equ $3E1B      ; Receive data from an address
POLL                equ $3E1E      ; Poll a list of sockets
POLLALL             equ $3E21      ; Poll all open sockets
POLLFD              equ $3E24      ; Poll a single socket
GETHOSTBYNAME       equ $3E27      ; Look up a hostname
PUTCHAR42           equ $3E2A      ; 42 column print write a character
PRINT42             equ $3E2D      ; 42 column print a null terminated string
CLEAR42             equ $3E30      ; Clear the screen and reset 42-col print
SETPAGEA            equ $3E33      ; Sets page area A
SETPAGEB            equ $3E36      ; Sets page area B
LONG2IPSTRING       equ $3E39      ; Convert a 4 byte big endian long to an IP
IPSTRING2LONG       equ $3E3C      ; Convert an IP to a 4 byte big endian long
ITOA8               equ $3E3F      ; Convert a byte to ascii
RAND16              equ $3E42      ; 16 bit PRNG
REMOTEADDRESS       equ $3E45      ; Fill struct sockaddr_in
IFCONFIG_INET       equ $3E48      ; Set IPv4 address
IFCONFIG_NETMASK     equ $3E4B      ; Set netmask
IFCONFIG_GW         equ $3E4E      ; Set gateway
INITHW              equ $3E51      ; Set the MAC address and initial hw registers
GETHWADDR           equ $3E54      ; Read the MAC address
DECONFIG            equ $3E57      ; Deconfigure inet, netmask and gateway
MAC2STRING          equ $3E5A      ; Convert 6 byte MAC address to a string
STRING2MAC          equ $3E5D      ; Convert a hex string to a 6 byte MAC address
ITOH8               equ $3E60      ; Convert accumulator to hex string
HTOI8               equ $3E63      ; Convert hex string to byte in A
GETKEY              equ $3E66      ; Get a key from the keyboard, and put it in A
KEYUP               equ $3E69      ; Wait for key release
INPUTSTRING         equ $3E6C      ; Read a string into buffer at DE
GET_IFCONFIG_INET     equ $3E6F      ; Gets the current IPv4 address
GET_IFCONFIG_NETMASK     equ $3E72      ; Gets the current netmask
GET_IFCONFIG_GW     equ $3E75      ; Gets the current gateway address
SETTRAP                equ $3E78      ; Sets the programmable trap
DISABLETRAP         equ $3E7B      ; Disables the programmable trap
ENABLETRAP          equ $3E7E      ; Enables the programmable trap
PUSHPAGEA           equ $3E81      ; Pages a page into area A, pushing the old one
POPPAGEA            equ $3E84      ; Restores the previous page in area A
PUSHPAGEB           equ $3E87      ; Pages into area B pushing the old one
POPPAGEB            equ $3E8A      ; Restores the previous page in area B
PAGETRAPRETURN      equ $3E8D      ; Returns from a trap to page area B
TRAPRETURN          equ $3E90      ; Returns from a trap that didn't page area B
ADDBASICEXT         equ $3E93      ; Adds a BASIC command
STATEMENT_END       equ $3E96      ; Check for statement end, exit at syntax time
EXIT_SUCCESS        equ $3E99      ; Use this to exit successfully after cmd
PARSE_ERROR         equ $3E9C      ; Use this to exit to BASIC with a parse error
RESERVEPAGE         equ $3E9F      ; Reserve a page of static RAM
FREEPAGE            equ $3EA2      ; Free a page of static RAM
REPORTERR           equ $3EA5      ; report an error via BASIC



startupMSG:         defm "Ardent's Spectranet TCP Client Test"
end1MSG:                defm 0

lookingupMSG:        defm "Looking up hostname - the8bitmud.zapto.org"
                defm msgCR,msgCR,msgEND

connectingMSG:        defm "Connecting..."
                defm msgCR,msgEND

allocatingMSG:        defm "Allocating resources..."
                defm msgCR,msgEND

connectedMSG:        defm "Connected. "
                defm msgCR,msgEND

receivngMSG:        defm "Receiving data."
defm msgCR, msgEND

errorMSG:            defm "Failed."
                defm msgCR,msgEND

doneMSG:            defm "Done"
                defm msgCR,msgEND

waitingMSG:        defm "I iz waitingz k :p"
                defm msgCR,msgEND

crMSG:            defm msgCR,msgEND



v_sockfd:            defb 0                  ; storage for socket file descriptor
serverport            equ 32768
serverhost:        defb "the8bitmud.zapto.org"
connected:            defb 0                ; 0 means not connected, 1 means connected
ip_buffer:           defb 0, 0, 0, 0            ; leave 4 bytes free for an IP address








garbage:            defm "ardentcrest"
defm 13,10

garbageend:        defb 0
garbage2:            defm 0
garbageend2:        defb 0

responseBuffer:        defs 1024
responseBufferEnd:    defb msgCR, msgEND








END ASM
Reply
#33
No matter what I did I could nor get your code to work

Code:
#include <spectranet.bas>

30 conn1 = SNETconnect(4 , "the8bitmud.zapto.org", 16384)

So I used bits of polomints code.

As you see my code is all over the place but works.
I'm always on the chat or facebook.
Reply
#34
Still can not get it to work. I must be just stuped...
I'm always on the chat or facebook.
Reply
#35
Code:
#include <spectranet.bas>

open = SNETsocket(1)
print open


conn = SNETconnect(open,"192.168.1.1",16384)

that does not work nor conn = SNETconnect(open,"the8bitmud.zapto.org",16384)
I'm always on the chat or facebook.
Reply
#36
A bit confused on how to use the ip$ here

Code:
Function FASTCALL SNETconnect(socket As ubyte, ip$, port As uinteger) As byte
    Asm
    pop hl  ; ret address
    pop de  ; string containing the IP in CODE format. e.g. 10.0.0.1 = chr$(10, 0, 0, 1)
I'm always on the chat or facebook.
Reply
#37
Time for me to give up on this.....
I'm always on the chat or facebook.
Reply
#38
ardentcrest Wrote:Time for me to give up on this.....
If you read the comment above (in the ASM source code) the IP must be constructed with CHR$(), like:
Code:
REM 192.158.1.4
IP$ = CHR$(192, 158, 1, 4)

REM also...
IP$ = CHR$(192) + CHR$(158) + CHR$(1) + CHR$(4) ' This is equivalent but slower
Reply
#39
I'm still having problems with your code Sad But I do now have some code that works.

Now I need help with this

I have this

Code:
ASM
garbage2:            defm 0
END ASM

How would I put a text string into garbage2 from basic. Would I have to poke each CHR code one by one, and how would I find the address if garbage2
I'm always on the chat or facebook.
Reply
#40
ardentcrest Wrote:I'm still having problems with your code Sad But I do now have some code that works.

Now I need help with this

I have this

Code:
ASM
garbage2:            defm 0
END ASM

How would I put a text string into garbage2 from basic. Would I have to poke each CHR code one by one, and how would I find the address if garbage2
If you have code that works, then it would be very useful to me to check if my routines are failing and why (no information last year, just reverse engineering, and little time...).
For the 2nd question, you can:
Code:
LET a$ = "Hello World"
FOR i = 0 TO LEN(a$) - 1:
       POKE @MyLabel, CODE a$(i)
       DoSomething(...)
NEXT i

END : REM Prevents the program entering MyLabel zone

MyLabel:
ASM:
garbage2:
END ASM
Reply
#41
check my post. above its the dirty code Smile

so with that code if garbage2: was address 60000, would all the text go in just 60000 because I would like the code to do

H=60000
e=60001
l=60002

and so on....

PS I'm really getting in to the compiler in a big way. Must do a game with it Smile


On a side note. this client will have to be like an IRC client with two boxes. one for the incoming text and one for the input, as there will be incoming text as you are typing, and that will start to get messy, and then incoming text box will have to scroll while the input box stays static. :?
I'm always on the chat or facebook.
Reply
#42
To do that, you have to *ensure* there's enough room for the string you're allocating in the ASM space:
Code:
LET a$ = "Hello World"
    REM Poke all the string chars starting at address @MyLabel
    FOR i = 0 TO LEN(a$) - 1:  
           POKE @MyLabel + i, CODE a$(i)
    NEXT i
    DoSomething(...) : REM OK, now this is OUT OF THE LOOP

    END : REM Prevents the program entering MyLabel zone

    MyLabel:
    ASM:
    garbage2:
    ds 32  ;  32 bytes of space MAX!!
    END ASM
Reply
#43
I had an idea it was

@MyLabel + i

TY for the help.
I'm always on the chat or facebook.
Reply
#44
Its slowly coming together. still need help.

In my print routine

Code:
        ld a, (v_sockfd)
        ld de, **address of text**
        ld bc, **length of text string**
        ld hl, SEND
        call HLCALL

How can I make this a function.
I'm always on the chat or facebook.
Reply
#45
Can you take a look and tell me what I'm doing wrong

TEST
Code:
#include <keys.bas>
#include <net.bas>


paper 0
ink 7
cls


start()
pause 50
opensocket()
pause 50

hostip()
pause 50

connect()
pause 50
sendfirst()
pause 100
cls
print at 0,0;


    LET a$ = "ardentcrest"
let t=LEN(a$) - 1
    REM Poke all the string chars starting at address @MyLabel
    FOR i = 0 TO LEN(a$) - 1:  
           POKE @MyLabel + i, CODE a$(i)
    NEXT i
POKE @MyLabel + (t+1),13
POKE @MyLabel + (t+2),10
poke @MyLabel2, (t+2)

mainloop()
send()
mainloop()



NET
Code:
SUB fastcall start()
    ASM
    ld     hl, startupMSG
    ld    bc, end1-startupMSG
    call    myPrint64
    
    ld     hl, lookingupMSG
    ld    bc, end2-lookingupMSG
    call    myPrint64
        
    END ASM
END SUB

SUB fastcall opensocket()
    ASM

        ld c, 1
        ld hl, SOCKET
        call HLCALL
        ld (v_sockfd), a
        ret

    END ASM
END SUB

SUB fastcall hostip()
    ASM

        ld hl, serverhost
        ld de, ip_buffer
        ld ix, GETHOSTBYNAME
        call IXCALL
        ret
    END ASM
END SUB

SUB fastcall connect()
    ASM
        ld hl, connectingMSG
        ld    bc, end3-connectingMSG
        call myPrint64
    
        ; now actually connect...
        ld a, (v_sockfd)                ; get back the socket file descriptor
        ld de, ip_buffer                ; point to the dotted ip notation we got previously
        ld bc, serverport                ; the port I want to use to connect on... (22528 as is heh)
        ld hl, CONNECT
        call HLCALL                    ; call the Spectranet CONNECT ROM routine, :D
        ;jp c, commerror                ; carry is set if there is an error (fingers crossed k)
    
        ; CONNECTED !!!
        xor a
        inc a
        ld (connected), a
    
        ld hl, connectedMSG
        ld bc, end5-connectedMSG
        call myPrint64
END ASM
END SUB

SUB fastcall sendfirst()
    ASM
        ld a, (v_sockfd)
        ld de, garbage
        ld bc, garbageend-garbage
        ld hl, SEND
        call HLCALL
    END ASM
END SUB



SUB fastcall send()
    ASM
        ld a, (v_sockfd)
        ld de, text1
        ld bc, lenth1
        ld hl, SEND
        call HLCALL
    END ASM
END SUB


SUB fastcall mainloop()
ASM

    ; main receive loop, :/
.tightloop:
    ; poll the socket to see if data is waiting
    call    pollSocket
    jr c, .no_data1
    ; there is data to be collected
.gData2:
    call    clearBuffer
    ld a, (v_sockfd)
    ld de, responseBuffer
    ld bc, responseBufferEnd-responseBuffer
    ld hl, RECV
    call HLCALL
    jp c, commerror
    ld hl, responseBuffer            ; get the address of the buffer
    add hl, bc                    ; add on the number of received bytes
    inc hl
    ld (hl), msgEND                ; mark that point as the end of the text
    call    displayData                ; and just display that, :D
    jr .tightloop
.no_data1:    
    xor a
; .checkkeys:    

;    jr nc, .tightloop

    ; now close the socket, dunno why cos I ain't never ever gonna give you up, err, I mean drop to BASIC
                ; green indicates complete run through worked ok...
    ret
;========================================================================    

pollSocket:
    ; returns carry clear if data to be fetched
    ; or set carry to indicate no data...
    ld    a, (v_sockfd)
    ld    hl, POLLFD
    CALL HLCALL
    jr    z, .nodata
    scf
    ccf
    ret
.nodata:
    scf
    ret


displayData:
    ;ld a, 3
    ;out ($fe), a
    ld hl, responseBuffer
    call myPrint64
    ret

END ASM
END SUB

SUB fastcall clearBuffer()
ASM
clearBuffer:
    ld    hl, responseBuffer
    ld    de, responseBuffer+1
    ld    bc, responseBufferEnd-responseBuffer-1
    ld    (hl), 32
    ldir
    ret
END ASM
END SUB

SUB fastcall commerror()
    ASM
        commerror:
        ld a, 2
        out ($fe), a                    ; turn border red to indicate error... :/
        ld hl, errorMSG
        call myPrint64                ; print the error msg
        ld a, (v_sockfd)
        and a                        ; do we have a socket?
        ret z                        ; nope, so return ;NOTE: This may cause a ret to BASIC, grr, will sort it later, :p
        ld hl, CLOSE                    ; we have a socket, so clean it up
        call HLCALL
        ;call end_interrupts            ; reset interrupts back to im 1..
        ret
    END ASM
END SUB

SUB fastcall myPrint42()
ASM
myPrint42:
    push    af
    push    ix
    push    hl
    ld     ix, PRINT42
    CALL     IXCALL
    pop    hl
    pop    ix
    pop    af
    ret
END ASM
END SUB

SUB fastcall myPrint64()
ASM

myPrint64:
            push    af
    push    ix
    push    hl  
    ; Test string length. If Zero, exit.
    ld a, c                  
    or b                    
    jp z, p64_END            
          
    ;LOCAL examineChar      
    examineChar:
            ld a, (hl)               ; Grab the character
            cp 128                   ; too high to print?
            jr nc, nextChar          ; then we go to next.
          
            cp 22                    ; Is this an AT?
            jr nz, newLine           ; If not, hop to newLine routine.
            ex de, hl                ; Swap DE and HL
            and a                    ; Clear Carry
            ld hl, 2                 ;  
            sbc hl, bc               ; Can we Shorten our string length by 2? If not then at (y,x) doesn't make sense.
            ex de, hl                ; Swap DE and HL back
            jp nc, p64_END           ; If we went negative, there wasn't anything to AT to, so we return.
          
            inc hl                   ; Onto our Y co-ordinate
            ld d, (hl)               ; And load it into D
            dec bc                   ; Shorten our remaining string counter.
            inc hl                   ; Onto the X Co-ordinate
            ld e, (hl)               ; Load it into E
            dec bc                   ; Shorten our remaining string counter
            call p64_test_X          ; Make xy legal 60051 205 53  235
            jr p64_eaa3              ; Go to save coords 60054 24  11

    ;LOCAL newLine
    newLine:
            cp 13                    ; Is this a newline character? 60056 254 13
            jr nz, p64_isPrintable   ; If not, hop to testing to see if we can print this 60058 32  13
            ld de, (p64_coords)      ; Get coords 60060 237 91  68  235
            call p64_nxtLine         ; Go to next line.    

    ;LOCAL p64_eaa3
    p64_eaa3:
            ld (p64_coords), de      
            jr nextChar              

    ;LOCAL p64_isPrintable
    p64_isPrintable:
            cp 31                    ; Bigger than 31? 60073 254 31
            jr c, nextChar           ; If not, get the next one. 60075 56  7
            push hl                  ; Save position 60077 229
            push bc                  ; Save Count   60078 197
            call p64_PrintChar       ; Call Print SubRoutine 60079 205 189 234
            pop bc                   ; Recover length count  60082 193
            pop hl                   ; Recover Position 60083 225

   ; LOCAL nextChar
    nextChar:
            inc hl                   ; Point to next character 60084 35
            dec bc                   ; Count off this character 60085 11
            ld a, b                  ; Did we run out? 60086 120
            or c                    
            jr nz, examineChar       ; If not, examine the next one 60088 32  193
            jp p64_END               ; Otherwise hop to END. 60090 201

   ; LOCAL p64_PrintChar
    p64_PrintChar:
            exx                      
            push hl                  ; Save HL' 60094 229
            exx                      
            sub 32                   ; Take out 32 to convert ascii to position in charset 60096 214 32
            ld h, 0                  
            rra                      ; Divide by 2 60100 31
            ld l, a                  ; Put our halved value into HL 60101 111
            ld a, 240                ; Set our mask to LEFT side 60102 62  240
            jr nc, p64_eacc          ; If we didn't have a carry (even #), hop forward. 60104 48  2
            ld a, 15                 ; If we were ab idd #, set our mask to RIGHT side instead 60106 62  15

    ;LOCAL p64_eacc
    p64_eacc:
            add hl, hl              
            add hl, hl              
            add hl, hl               ; Multiply our char number by 8 60110 41
            ld de, p64_charset       ; Get our Charset position 60111 17  70  235
            add hl, de               ; And add our character count, so we're now pointed at the first
                                     ; byte of the right character. 60114 25
            exx                      
            ld de, (p64_coords)      
            ex af, af'              
            call p64_loadAndTest    
            ex af, af'              
            inc e                    
            ld (p64_coords), de      ; Put position+1 into coords 60126 237 83  68  235
            dec e                    
            ld b, a                  
            rr e                     ; Divide X position by 2 60132 203 27
            ld c, 0                  
            rl c                     ; Bring carry flag into C (result of odd/even position) 60136 203 17
            and 1                    ; Mask out lowest bit in A 60138 230 1
            xor c                    ; XOR with C (Matches position RightLeft with Char RightLeft) 60140 169
            ld c, a                  
            jr z, p64_eaf6           ; If they are both the same, skip rotation. 60142 40  6
            ld a, b                  
            rrca                    
            rrca                    
            rrca                    
            rrca                    
            ld b, a                  

    ;LOCAL p64_eaf6
    p64_eaf6:
            ld a, d                  ; Get Y coord 60150 122
            sra a                    
            sra a                    
            sra a                    ; Multiply by 8 60155 203 47
            add a, 88                
            ld h, a                  ; Put high byte value for attribute into H. 60159 103
            ld a, d                  
            and 7                    
            rrca                    
            rrca                    
            rrca                    
            add a, e                
            ld l, a                  ; Put low byte for attribute into l 60167 111
            ld a, (23693)            ; Get permanent Colours from System Variable 60168 58  141 92
            ld (hl), a               ; Write new attribute 60171 119
          
            ld a, d                  
            and 248                  
            add a, 64                
            ld h, a                  
            ld a, b                  
            cpl                      
            ld e, a                  
            exx                      
            ld b, 8                  

    ;LOCAL p64_eb18
    p64_eb18:
            ld a, (hl)              
            exx                      
            bit 0, c                
            jr z, p64_eb22          
            rrca                    
            rrca                    
            rrca                    
            rrca                    

    ;LOCAL p64_eb22
    p64_eb22:
            and b                    
            ld d, a                  
            ld a, (hl)              
            and e                    
            or d                    
            ld (hl), a              
            inc h                    
            exx                      
            inc hl                  
            djnz p64_eb18            
            exx                      
            pop hl                  
            exx                      
            ret                      

   ; LOCAL p64_loadAndTest
    p64_loadAndTest:
            ld de, (p64_coords)          

    ; SubRoutine to go to legal character position. (60213)
   ; LOCAL p64_test_X
    p64_test_X:
            ld a, e                   ; Get column from e
            cp 64                     ; more than 64 ?
            jr c, p64_test_Y            ; If not, then jump over nextline

    ;LOCAL p64_nxtLine
    p64_nxtLine:
            inc d                     ; Move down 1
            ld e, 0                   ; reset x co-ord to zero

   ; LOCAL p64_test_Y
    p64_test_Y:
            ld a, d                   ; get Y co-ord
            cp 24                     ; Past 24?
            ret c                     ; Return if not.
            ld d, 0                   ; Rest y co-ord to top of screen.
            ret                       ; Return.

   ; LOCAL p64_coords;
    p64_coords:
           defb 64;  X Coordinate store  60228 64
           defb 23;  Y Coordinate Store 60229 23

    ;LOCAL p64_charset
    p64_charset:        
            DEFB 0,2,2,2,2,0,2,0                   ; Space !
            DEFB 0,80,82,7,2,7,2,0                 ; "" #
            DEFB 0,37,113,66,114,20,117,32         ; $ %
            DEFB 0,34,84,32,96,80,96,0             ; & '
            DEFB 0,36,66,66,66,66,36,0             ; ( )
            DEFB 0,0,82,34,119,34,82,0             ; * +
            DEFB 0,0,0,0,7,32,32,64                ; , -
            DEFB 0,1,1,2,2,100,100,0               ; . /
            DEFB 0,34,86,82,82,82,39,0             ; 0 1
            DEFB 0,34,85,18,33,69,114,0            ; 2 3
            DEFB 0,87,84,118,17,21,18,0            ; 4 5
            DEFB 0,55,65,97,82,84,36,0             ; 6 7
            DEFB 0,34,85,37,83,85,34,0             ; 8 9
            DEFB 0,0,2,32,0,34,2,4                 ; : ;
            DEFB 0,0,16,39,64,39,16,0              ; < =
            DEFB 0,2,69,33,18,32,66,0              ; > ?
            DEFB 0,98,149,183,181,133,101,0        ; @ A     Changed from   ;0,2,37,87,117,85,53,0            
            DEFB 0,98,85,100,84,85,98,0            ; B C
            DEFB 0,103,84,86,84,84,103,0           ; D E
            DEFB 0,114,69,116,71,69,66,0           ; F G
            DEFB 0,87,82,114,82,82,87,0            ; H I
            DEFB 0,53,21,22,21,85,37,0             ; J K
            DEFB 0,69,71,71,69,69,117,0            ; L M
            DEFB 0,82,85,117,117,85,82,0           ; N O
            DEFB 0,98,85,85,103,71,67,0            ; P Q
            DEFB 0,98,85,82,97,85,82,0             ; R S
            DEFB 0,117,37,37,37,37,34,0            ; T U
            DEFB 0,85,85,85,87,39,37,0             ; V W
            DEFB 0,85,85,37,82,82,82,0             ; X Y
            DEFB 0,119,20,36,36,68,119,0           ; Z [
            DEFB 0,71,65,33,33,17,23,0             ; \ ]
            DEFB 0,32,112,32,32,32,47,0            ; ^ _
            DEFB 0,32,86,65,99,69,115,0            ; £ a
            DEFB 0,64,66,101,84,85,98,0            ; b c
            DEFB 0,16,18,53,86,84,35,0             ; d e
            DEFB 0,32,82,69,101,67,69,2            ; f g
            DEFB 0,66,64,102,82,82,87,0            ; h i
            DEFB 0,20,4,53,22,21,85,32             ; j k
            DEFB 0,64,69,71,71,85,37,0             ; l m
            DEFB 0,0,98,85,85,85,82,0              ; n o
            DEFB 0,0,99,85,85,99,65,65             ; p q
            DEFB 0,0,99,84,66,65,70,0              ; r s
            DEFB 0,64,117,69,69,85,34,0            ; t u
            DEFB 0,0,85,85,87,39,37,0              ; v w
            DEFB 0,0,85,85,35,81,85,2              ; x y
            DEFB 0,0,113,18,38,66,113,0            ; z {
            DEFB 0,32,36,34,35,34,36,0             ; | {
            DEFB 0,6,169,86,12,6,9,6               ; ~ (c)

;LOCAL p64_END
    p64_END:
    pop    hl
    pop    ix
    pop    af
ret

END ASM
END SUB






ASM

msgEND            EQU 0
msgCR                  EQU 10

RET_OK            EQU 0
RET_SOCKERR        EQU 1
RET_PORTERR        EQU 2
RET_RECEIVEERR    EQU 4
RET_UNKNOWN        EQU 128

SOCK_STREAM        EQU 1
SOCK_DGRAM        EQU 2
SOCK_RAW            EQU 3
CALLBAS            EQU 0x10
STACK_BC            EQU $2D2B
PRINT_FP            EQU $2DE3



MODULECALL             equ $3FF8
MODULECALL_NOPAGE    equ $28
PAGEIN                 equ $3FF9
PAGEOUT               equ $007C
HLCALL                equ $3FFA
IXCALL                equ $3FFD

; Port defines
CTRLREG                equ $033B
CPLDINFO               equ $023B

; Jump table entry points
SOCKET                equ $3E00      ; Allocate a socket
CLOSE                 equ $3E03      ; Close a socket
LISTEN               equ $3E06      ; Listen for incoming connections
ACCEPT                 equ $3E09      ; Accept an incoming connection
BIND                equ $3E0C      ; Bind a local address to a socket
CONNECT                equ $3E0F      ; Connect to a remote host
SEND                equ $3E12      ; Send data
RECV                equ $3E15      ; Receive data
SENDTO              equ $3E18      ; Send data to an address
RECVFROM            equ $3E1B      ; Receive data from an address
POLL                equ $3E1E      ; Poll a list of sockets
POLLALL             equ $3E21      ; Poll all open sockets
POLLFD              equ $3E24      ; Poll a single socket
GETHOSTBYNAME       equ $3E27      ; Look up a hostname
PUTCHAR42           equ $3E2A      ; 42 column print write a character
PRINT42             equ $3E2D      ; 42 column print a null terminated string
CLEAR42             equ $3E30      ; Clear the screen and reset 42-col print
SETPAGEA            equ $3E33      ; Sets page area A
SETPAGEB            equ $3E36      ; Sets page area B
LONG2IPSTRING       equ $3E39      ; Convert a 4 byte big endian long to an IP
IPSTRING2LONG       equ $3E3C      ; Convert an IP to a 4 byte big endian long
ITOA8               equ $3E3F      ; Convert a byte to ascii
RAND16              equ $3E42      ; 16 bit PRNG
REMOTEADDRESS       equ $3E45      ; Fill struct sockaddr_in
IFCONFIG_INET       equ $3E48      ; Set IPv4 address
IFCONFIG_NETMASK     equ $3E4B      ; Set netmask
IFCONFIG_GW         equ $3E4E      ; Set gateway
INITHW              equ $3E51      ; Set the MAC address and initial hw registers
GETHWADDR           equ $3E54      ; Read the MAC address
DECONFIG            equ $3E57      ; Deconfigure inet, netmask and gateway
MAC2STRING          equ $3E5A      ; Convert 6 byte MAC address to a string
STRING2MAC          equ $3E5D      ; Convert a hex string to a 6 byte MAC address
ITOH8               equ $3E60      ; Convert accumulator to hex string
HTOI8               equ $3E63      ; Convert hex string to byte in A
GETKEY              equ $3E66      ; Get a key from the keyboard, and put it in A
KEYUP               equ $3E69      ; Wait for key release
INPUTSTRING         equ $3E6C      ; Read a string into buffer at DE
GET_IFCONFIG_INET     equ $3E6F      ; Gets the current IPv4 address
GET_IFCONFIG_NETMASK     equ $3E72      ; Gets the current netmask
GET_IFCONFIG_GW     equ $3E75      ; Gets the current gateway address
SETTRAP                equ $3E78      ; Sets the programmable trap
DISABLETRAP         equ $3E7B      ; Disables the programmable trap
ENABLETRAP          equ $3E7E      ; Enables the programmable trap
PUSHPAGEA           equ $3E81      ; Pages a page into area A, pushing the old one
POPPAGEA            equ $3E84      ; Restores the previous page in area A
PUSHPAGEB           equ $3E87      ; Pages into area B pushing the old one
POPPAGEB            equ $3E8A      ; Restores the previous page in area B
PAGETRAPRETURN      equ $3E8D      ; Returns from a trap to page area B
TRAPRETURN          equ $3E90      ; Returns from a trap that didn't page area B
ADDBASICEXT         equ $3E93      ; Adds a BASIC command
STATEMENT_END       equ $3E96      ; Check for statement end, exit at syntax time
EXIT_SUCCESS        equ $3E99      ; Use this to exit successfully after cmd
PARSE_ERROR         equ $3E9C      ; Use this to exit to BASIC with a parse error
RESERVEPAGE         equ $3E9F      ; Reserve a page of static RAM
FREEPAGE            equ $3EA2      ; Free a page of static RAM
REPORTERR           equ $3EA5      ; report an error via BASIC



startupMSG:         defm "Ardent's Spectranet TCP Client Test"
                defm 13
end1:                defm 0

lookingupMSG:        defm "Looking up hostname"
                defm 13,13,13
end2:              defm 0

connectingMSG:        defm "Connecting..."
                defm 13
end3:                defm 0

allocatingMSG:        defm "Allocating resources..."
                defm 13
end4:                defm 0

connectedMSG:        defm "Connected. "
                defm 13
end5:                defm 0

receivngMSG:        defm "Receiving data."
                defm 13
end6:                defm 0

errorMSG:            defm "Failed."
                defm 13
end7:                defm 0

doneMSG:            defm "Done"
                defm 13
end8:                defm 0

waitingMSG:        defm "I iz waitingz k :p"
                defm 13
end9:                defm 0

crMSG:            defm 13
end10:            defm 0


v_sockfd:            defb 0                  ; storage for socket file descriptor
serverport            equ 16384
serverhost:        defb "the8bitmud.zapto.org"
connected:            defb 0                ; 0 means not connected, 1 means connected
ip_buffer:           defb 0, 0, 0, 0            ; leave 4 bytes free for an IP address








garbage:            defm " "
defm 13,10
garbageend:        defb 0



responseBuffer:        ds 1024
responseBufferEnd:    defm 0

END ASM

    MyLabel:
    ASM
    text1:
    ds 1024  ;  1024 bytes of space MAX!!
    END ASM


    MyLabel2:
    ASM
    lenth1:
    ds 1  ;  1024 bytes of space MAX!!
    END ASM


Also the screen does not scroll buts prints from the top of the screen when it gets to the bottom.
I'm always on the chat or facebook.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)