boriel Wrote:What version are you using? Please download the latest one (1.8.8 at the moment of writing) as it fixes lot of errors. In fact a bug with OVER 1 was fixed a while ago.
If you still experience issues, tell me.
OVER 1 means "Use OVER from now on".
OVER 0 means "Do not use over from now on". It does not affect what is on the screen already, but what's going to be draw.
It affects PRINT and drawing primitives (PLOT, DRAW, CIRCLE).
I am already using 1.8.8, and if OVER works as I thought, then something messed up and I don't know why

For the sonar subroutine of
Cargas de Produndidad/Depthcharge, I tweaked some of the code of the
Clock2.bas but I couldn't implement the OVER sentence as the same way in Clock2.bas, because all graphics (ships, submarines, everything...) showed messed up after that.
Here is the code of the sonar subroutine, but you can check all source code of the game (the .7zip file contains it)
Code:
REM Rutina del sonar
SUB sonar()
REM sonido del sonar
segundos = segundos + 1
if segundos = 15 then
beep 0.07,45 : beep 0.13,30
segundos = 0
end if
REM OVER 1 linea comentada ya que rompe los gráficos del resto del juego
REM grafico del sonar
FUNCTION t AS ULONG
RETURN INT((65536 * PEEK (23674) + 256 * PEEK(23673) + PEEK (23672))/50)
END FUNCTION
DIM t1 AS FLOAT
t1 = t()
a = t1 / 30 * PI: REM a is the seconds pointer in radians
sx = 20 * SIN a : LET sy = 20 * COS a
PLOT 237, 28: DRAW sx, sy
t2 = t()
PLOT 237, 28: DRAW sx, sy
REM como poner OVER 1 al principio de la rutina y OVER 0 al final de la rutina hace que los graficos no se muestren correctamente, como workaround...
REM se "barre" el sonar por completo cada cuarto de vuelta. Idealmente, el comportamiento deberia ser el mismo que el de una aguja del reloj.
if sx > 19.9 or sx < -19.9 or (sx > 0 and sx < 3) then
resetsonar = resetsonar + 1
if resetsonar = 1 then
for y = 18 to 23
print at y,27; " ";
next y
CIRCLE 236, 28, 18
CIRCLE 236, 28, 13
CIRCLE 236, 28, 8
plot 236,9 : draw 0,38
plot 217,28 : draw 38,0
end if
else
resetsonar = 0
end if
REM OVER 0 linea comentada ya que rompe los gráficos del resto del juego
END sub
Thanks!