![]() |
[msx][colecovision][sg1000] Libreway and CMJN - Printable Version +- Forum (https://www.boriel.com/forum) +-- Forum: Compilers and Computer Languages (https://www.boriel.com/forum/forumdisplay.php?fid=12) +--- Forum: ZX Basic Compiler (https://www.boriel.com/forum/forumdisplay.php?fid=11) +---- Forum: Other Archs (https://www.boriel.com/forum/forumdisplay.php?fid=21) +---- Thread: [msx][colecovision][sg1000] Libreway and CMJN (/showthread.php?tid=601) |
[msx][colecovision][sg1000] Libreway and CMJN - nitrofurano - 08-21-2014 this is 2 months old, sorry for the delay i actually submitted 2 games to Karoshi’s MSXDev '14 - <!-- m --><a class="postlink" href="http://karoshi.auic.es/index.php/board,26.0.html">http://karoshi.auic.es/index.php/board,26.0.html</a><!-- m --> CMJN: <!-- m --><a class="postlink" href="http://karoshi.auic.es/index.php/topic,2523.0.html">http://karoshi.auic.es/index.php/topic,2523.0.html</a><!-- m --> Libreway: <!-- m --><a class="postlink" href="http://karoshi.auic.es/index.php/topic,2527.0.html">http://karoshi.auic.es/index.php/topic,2527.0.html</a><!-- m --> probably the most amazing part of coding them on on ZX-Basic Compiler is that it was really simple to convert to ColecoVision and SG1000 (MasterSystem retro-compatible) what i made for MSX1! really worth a try! ![]() |