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Knights & Demons DX - Printable Version +- Forum (https://www.boriel.com/forum) +-- Forum: Compilers and Computer Languages (https://www.boriel.com/forum/forumdisplay.php?fid=12) +--- Forum: ZX Basic Compiler (https://www.boriel.com/forum/forumdisplay.php?fid=11) +---- Forum: Gallery (https://www.boriel.com/forum/forumdisplay.php?fid=18) +---- Thread: Knights & Demons DX (/showthread.php?tid=560) |
Knights & Demons DX - einar - 07-23-2013 Hi guys, "Knights & Demons DX" was developed in ZX BASIC and it's now available for download! ![]() Announcement: <!-- m --><a class="postlink" href="http://www.worldofspectrum.org/forums/showthread.php?t=44470">http://www.worldofspectrum.org/forums/s ... hp?t=44470</a><!-- m --> Website: <!-- m --><a class="postlink" href="http://kabutofactory.netne.net/index.php/juegos/10-los-buenos/17-knights-a-demons-dx-spectrum">http://kabutofactory.netne.net/index.ph ... x-spectrum</a><!-- m --> Have fun! Regards, Einar Re: Knights & Demons DX - boriel - 07-26-2013 I've posted both on FB an the ZX BASIC twitter. Awesome!! Incredible graphics... I'm afraid I'm not so good ![]() Re: Knights & Demons DX - einar - 07-26-2013 Thanks a lot! I will also provide the source code soon. I just need some time to finish documenting it properly. Hopefully this will incentive more people to develop multicolor games using BIFROST* and ZX BASIC ![]() Regards, Einar Re: Knights & Demons DX - einar - 08-09-2013 As promised, the source code (including detailed explanations) is now available here: http://www.worldofspectrum.org/forums/showthread.php?t=44617 I hope this will motivate more people to develop multicolor games using BIFROST* and ZX BASIC now! |