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U-Boot hunt - Printable Version

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U-Boot hunt - LCD - 05-27-2012

Another game finished and waiting for the music. It is one of the "lost games" from my homepage, rewritten and optimised from HiSoft BASIC to ZXBC. Some new stuff also added like a big explosion animation where the frames are compressed with MegaLZ and decompressed while playback. Also Border-effect added on the start screen, but only correctly working on Spectrum 128 in 48K or USR0 mode (In 128K BASIC the border jumps up and down, also it looks that the Spectrum is a bit slower), so DivIDE-users will load it right on their 128K.

.png   u-boothunt.png (Size: 1.27 KB / Downloads: 3,869)
The goal is to find a nazi u-boot (submarine) and hit it with a depthcharge. You do not know where the sub is, but you know the distance between explosion and the sub. Easy? I don't think so because there is a limited number of Deptcharges and the sub moves constantly.
Okay, it is not a big game and not so good as Earthraid, but I wanted to release it to not have that many MIA titles in my portfolio.


Re: U-Boot hunt - slenkar - 05-28-2012

looks nice


Re: U-Boot hunt - britlion - 05-28-2012

Yes indeed. Very pretty. How close to complete!? Smile


Re: U-Boot hunt - JBGV - 05-28-2012

This game is a very funny idea.

It seems that soon we will have many new games... Big Grin


Re: U-Boot hunt - LCD - 05-28-2012

britlion Wrote:Yes indeed. Very pretty. How close to complete!? Smile
Thanks, it is gamewise in fact complete, just like Earthraid, I only want to add a soundtrack.

@JBGV: There is another game 80% completed: "Manga Girlz Challenge", a small Puzzler. Needs some work on the A.I., some graphics and Music.
I better not show my developement directory Wink.


Re: U-Boot hunt - LCD - 05-30-2012

Update: Game available from my website.