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Speccy Wars - Printable Version +- Forum (https://www.boriel.com/forum) +-- Forum: Compilers and Computer Languages (https://www.boriel.com/forum/forumdisplay.php?fid=12) +--- Forum: ZX Basic Compiler (https://www.boriel.com/forum/forumdisplay.php?fid=11) +---- Forum: Gallery (https://www.boriel.com/forum/forumdisplay.php?fid=18) +---- Thread: Speccy Wars (/showthread.php?tid=410) Pages:
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Speccy Wars - slenkar - 11-21-2011 ![]() Its going to be a simple fun strategy game dreading the AI code Re: Speccy Wars - nitrofurano - 11-22-2011 looks promissing! (and from the colours used, i thought were a game for coco2, not zx-spectrum! ![]() Re: Speccy Wars - slenkar - 11-22-2011 thanks, the U shaped things are factories and the other things are tanks, Re: Speccy Wars - JBGV - 11-22-2011 I really like strategy games ! We want to try it soon! ![]() ![]() Re: Speccy Wars - slenkar - 11-25-2011 ![]() you can select units, (but not much else ![]() Re: Speccy Wars - boriel - 11-26-2011 Holy sh*t!!! ![]() If this can be done in ZX Basic, definitely I need to start programming my own game! :roll: Re: Speccy Wars - slenkar - 11-26-2011 lol that would be good :mrgreen: Its a very 'basic' game, im just using 'attributes' or 8x8 squares for everything (boriel PRINT AT command) and then using the printat64 library for the text Re: Speccy Wars - slenkar - 02-14-2012 You can fire bullets now, Still havent done AI http://www.mediafire.com/?inaniquivvkcbmw Re: Speccy Wars - britlion - 02-14-2012 The fact that someone is digging into the library routines I've been sneaking into the wiki gives me such a warm happy glow. Yes! Worth it ![]() Re: Speccy Wars - slenkar - 02-15-2012 yep, they are useful ![]() Re: Speccy Wars - LCD - 02-15-2012 I tried it. Not bad! looking forward for finished game... soon... ![]() I posted 2004 on WOS about a Strategy wargame I was writing: "Kaiju Taisen", it has been written in HiSoft Basic and the Tile engine was very good in hiding its slowness by building up the screen in a "random" order. Unfortunaly all soures are 100% lost, but I want to rewrite the game from scratch using ZXBC one day. Re: Speccy Wars - slenkar - 02-16-2012 thanks probly get on it in a week Re: Speccy Wars - slenkar - 04-18-2013 the enemies can shoot and move with pathfinding, the game was too boring with just an empty battlefield so... ![]() I only just added the walls so I have to test they dont break anything Re: Speccy Wars - boriel - 04-19-2013 slenkar Wrote:the enemies can shootOh, my Godness!!!!! ![]() Will you add it to the Wiki? https://zxbasic.readthedocs.io/en/docs/released_programs/ (Use the same user/pass as in this forum). I could do it for you, if you like :roll: Re: Speccy Wars - slenkar - 04-19-2013 is it ok to add it when its not finished? EDIT- I added it but cant get the screenshot to show up https://zxbasic.readthedocs.io/en/docs/released_programs/#SpeccyWars |