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Problems with -Z option (*solved*) - Printable Version +- Forum (https://www.boriel.com/forum) +-- Forum: Compilers and Computer Languages (https://www.boriel.com/forum/forumdisplay.php?fid=12) +--- Forum: ZX Basic Compiler (https://www.boriel.com/forum/forumdisplay.php?fid=11) +---- Forum: Bug Reports (https://www.boriel.com/forum/forumdisplay.php?fid=15) +---- Thread: Problems with -Z option (*solved*) (/showthread.php?tid=302) Pages:
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Re: Problems with -Z option - boriel - 02-22-2011 LTee Wrote:Sorry for being a pest, boriel, but I still can't get this working if I use the -Z option.Never a pest, LTee. In fact, that's what's made the compiler the good tool (I think) it's today! Thanks a lot for your work :!: :wink: LTee Wrote:using the command line:When you use -Z, the compiler must include attr.bas automatically. It isn't doing it. I guess this is due to the major changes introduced in 1.2.7. Will look into it... From 1.2.6 onwards, every release includes a major change. This way I hope to converge to 2.0 (Multiarchitecture, object oriented programming, user defined types, pointers, dyamic arrays and so on :wink: ). I think this is a good approach (step by step, or kaizen), instead of rewritting from scratch. :?: Re: Problems with -Z option - LTee - 02-22-2011 Absolutely, I agree 100% that this is the best way to do it. Problems like these never hold me up because I always keep several versions on hand 'just in case'. Of course, getting time to actually work on my game is another thing altogether. ![]() Re: Problems with -Z option - boriel - 02-23-2011 Okay, download and test 1.2.7-r2100 plase (pretty number, by the way). :mrgreen: Here, as always: <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Archive">http://www.boriel.com/wiki/en/index.php ... IC:Archive</a><!-- m --> Re: Problems with -Z option - LTee - 02-23-2011 Success! Everything seems to be working fine again now. Thanks for your efforts, boriel - hopefully it wasn't too difficult to track down. :-) |