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Lamega

Moderator: nitrofurano

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rikokun

Posts: 13

Joined: Mon Apr 18, 2016 9:51 pm

Post Sun Apr 24, 2016 9:34 pm

Lamega

Hi guys.

I was kinda bored this weekend (being at work and such), so i was making this little thing.
It's no good game by any means, but i had fun coding it and thats what matters to me ^_^
It's called Lamega, as in Lame Galaga ^_^

Image

You can get it here: https://drive.google.com/open?id=0Bw3kIWn1nkEbTDVYTzRlQzhnVmc

PS: If you wonder what's the difference between levels, the baddies descent quicker...
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slenkar

Posts: 282

Joined: Sun Feb 13, 2011 3:33 am

Location: Kentucky US, used to be Birmingham UK

Post Mon Apr 25, 2016 6:02 pm

Re: Lamega

Not bad,

If you wanted to improve it you could give the enemy movements some predictability,
like making them move in arcs
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rikokun

Posts: 13

Joined: Mon Apr 18, 2016 9:51 pm

Post Mon Apr 25, 2016 9:36 pm

Re: Lamega

Yeah, i didnt spend much time on "ai". basicly, on level start i assign to each bug a random direction they will move in and then on each move they make they randomly decide if they will do what they did last turn (70%), move left, center or right (10% each). Wanted to finish the thing in a weekend and more elaborate ai would not permit me to do that. Plus it's abowe my abilities as of yet ^_^. Will leave that for Lamega II, revenge of something or other ^_^
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boriel

Site Admin

Posts: 1463

Joined: Wed Nov 01, 2006 6:18 pm

Location: Santa Cruz de Tenerife, Spain

Post Tue May 17, 2016 9:24 pm

Re: Lamega

wow!! looks great!! :shock: (being very busy at work these days, guys, sorry) :(

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