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As BorIDE progresses...

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LCD

Posts: 596

Joined: Fri Feb 13, 2009 3:11 pm

Location: Vienna, Austria

Post Wed Oct 16, 2013 9:25 pm

Re: As BorIDE progresses...

Currently I'm fixing that bug with Autocompletion in REM lines and strings, and also adding Calltips for user SUB and FUNCTION. Also I want to add command Line Defines before releasing next Alpha version. So you can assume that I'm working on Release 0.5B, but due to my reallife job it is hard to find some time for this.
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boriel

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Post Thu Oct 17, 2013 7:52 am

Re: As BorIDE progresses...

ardentcrest wrote:Hi another Bot post :)

Sorry for that. Anyway, after 2 approved post you are considered human and can post freely. :wink:
LCD I've used the BorIDE in fuse and a few other emulators. I 'm using the examples from the zx basic complier folder.

But after compiling and running I get the compiled text line at the bottom but a black screen in the rest and if I try and goto the 128k menu I get no text just the attrabutes.

Any help.

I'm also looking for a good debugger-emulator. At the moment I still stick to the (rather abandoned) EmuZWin (which I run in a Virtual machine, because it's a windows program). Anyone uses any other emulator for debugging? :|
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ardentcrest

Posts: 94

Joined: Fri Oct 11, 2013 5:19 pm

Post Thu Oct 17, 2013 8:23 am

Re: As BorIDE progresses...

Take your time. But hope to see it soon :) Till then do you have a link to an older V so I can start to learn the basics of the ZX Basic Compiler.

I hate command line.
I'm always on the chat or facebook.
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LCD

Posts: 596

Joined: Fri Feb 13, 2009 3:11 pm

Location: Vienna, Austria

Post Thu Oct 17, 2013 10:31 am

Re: As BorIDE progresses...

ardentcrest wrote:Hi another Bot post :)

Hi bot!
ardentcrest wrote:LCD I've used the BorIDE in fuse and a few other emulators. I 'm using the examples from the zx basic complier folder.

But after compiling and running I get the compiled text line at the bottom but a black screen in the rest and if I try and goto the 128k menu I get no text just the attrabutes.

Any help.

The BorIDE uses a BASIC loader that sets up atttibutes to black. This will be changed in the next release. For now you must use at least INK 7 at beginn of your program. The problem with 128K Menu without text is probably caused by POKE 23739,111, but a CLS resets this value usualy. I will change this in next version too.
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ardentcrest

Posts: 94

Joined: Fri Oct 11, 2013 5:19 pm

Post Thu Oct 17, 2013 10:37 am

Re: As BorIDE progresses...

TY that worked
I'm always on the chat or facebook.
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LCD

Posts: 596

Joined: Fri Feb 13, 2009 3:11 pm

Location: Vienna, Austria

Post Thu Oct 17, 2013 9:55 pm

Re: As BorIDE progresses...

ardentcrest wrote:TY that worked

You're welcome :)
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ardentcrest

Posts: 94

Joined: Fri Oct 11, 2013 5:19 pm

Post Fri Oct 18, 2013 9:12 am

Re: As BorIDE progresses...

 10:10:14 -> Compilation starts(93 Lines)
 10:10:14 -> Source C:\Program Files\Boriel Tm\ZX Basic Compiler\examples\english\4inarow.bor saved
 10:10:14 -> C:\Program Files\Boriel Tm\ZX Basic Compiler\zxb.exe "C:\Program Files\Boriel Tm\ZX Basic Compiler\examples\english\temp.bor" -S 24576 -o "C:\Program Files\Boriel Tm\ZX Basic Compiler\examples\english\output.bin" --heap-size=1000

 10:10:24 -> Exit code: 0

temp.bor:3: warning: Using default implicit type 'float' for 'M'
temp.bor:22: warning: Variable 'psp' declared as 'float'
temp.bor:47: warning: Variable 'ps' declared as 'float'

 10:10:24 -> Done: Compilation successfull
 10:10:24 -> FAIL: Compiler cannot write output file in directory (Protected Or does Not exist?)
 10:10:24 -> Compilation time: 10563ms
"C:\Program Files\Fuse\fuse.exe" "C:\Program Files\Boriel Tm\ZX Basic Compiler\examples\english\output.tap"


Help please
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LCD

Posts: 596

Joined: Fri Feb 13, 2009 3:11 pm

Location: Vienna, Austria

Post Fri Oct 18, 2013 10:39 am

Re: As BorIDE progresses...

Which BorIDE Version?
Thy to re-select (click on the "..." button) the output file (default settings are often not working yet).
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ardentcrest

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Post Fri Oct 18, 2013 10:47 am

Re: As BorIDE progresses...

0.5 r0a

I did the ... button. it worked yesterday
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LCD

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Post Fri Oct 18, 2013 11:52 am

Re: As BorIDE progresses...

ardentcrest wrote:0.5 r0a

I did the ... button. it worked yesterday

And now it works not anymore?
I will check this after weekend. going now away...
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LCD

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Post Tue Oct 22, 2013 10:41 pm

Re: As BorIDE progresses...

I have discovered a possible bug that >>can<< occur if someone save/compile two different projects. This may be related to ardentcrests problem.
So I'm working on version 0.5r1.
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ardentcrest

Posts: 94

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Post Mon Nov 17, 2014 1:21 pm

Re: As BorIDE progresses...

Can we have a new update of the IDE LCD :)
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LCD

Posts: 596

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Location: Vienna, Austria

Post Thu Nov 20, 2014 10:52 pm

Re: As BorIDE progresses...

ardentcrest wrote:Can we have a new update of the IDE LCD :)

Yes, but at moment I'm extremly busy and made only small progress... RL catched me in his fangs. Gimme Three weeks.
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Sinclair

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Post Thu Apr 09, 2015 2:41 pm

Re: As BorIDE progresses...

LCD wrote:
ardentcrest wrote:Can we have a new update of the IDE LCD :)

Yes, but at moment I'm extremly busy and made only small progress... RL catched me in his fangs. Gimme Three weeks.


This is great news!

I believe that we will soon enjoy a new and refined version of this magnificent IDE.

Thank you very much LCD.
Image
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LCD

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Location: Vienna, Austria

Post Sat May 23, 2015 7:35 am

Re: As BorIDE progresses...

Sinclair wrote:
LCD wrote:
ardentcrest wrote:Can we have a new update of the IDE LCD :)

Yes, but at moment I'm extremly busy and made only small progress... RL catched me in his fangs. Gimme Three weeks.


This is great news!

I believe that we will soon enjoy a new and refined version of this magnificent IDE.

Thank you very much LCD.

Still trying to write a internal double Lexer for scintilla (single Lexer tries to use SUB in inline ASM lines as fold mark).
Has anyone experience in this and can help me?
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