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Experimenting With Channel Pitches

Moderator: nitrofurano



Posts: 28

Joined: Tue Dec 06, 2016 1:23 am

Post Tue Feb 07, 2017 10:15 pm

Experimenting With Channel Pitches

Hi again,

This time I try and create realistic pitch based vu meters. I noticed while doing this there isn't an inbuilt feature to ensure things stay nicely synced, I find PAUSE to blunt so used a MC routine that return false if not enough frames had passed or true if it was time for an update.

Music is converted from the Megadrive, music is on interrupts, uses Putchars for the octopus, some bits compressed with zx7.

Source included.

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Posts: 1538

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Location: Santa Cruz de Tenerife, Spain

Post Tue Feb 07, 2017 10:23 pm

Re: Experimenting With Channel Pitches

OMG!! This is AMAZING!!! :shock:

No, really! How can you do this? :roll:
I see the source code included.

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